Sneak Attack! is a homebrew actual play tabletop RPG podcast set in the world of Brannis, as well as the depths of outer space. While in season, new episodes release every Friday.
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Konten disediakan oleh MtG Cabal Cast. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh MtG Cabal Cast atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
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Episode 286 - How Would We Fix Magic?
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Konten disediakan oleh MtG Cabal Cast. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh MtG Cabal Cast atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
Obviously Magic as a game play system is complex and deep but between the game itself and the ecosystem it has created there exists a number of avenues for things to change or improve. We started with a the simple idea of "identify" a few things surrounding that game, within the control of WotC that would fix, or improve, Magic the Gathering. It could be as simple as "bring back From the Vaults" or as complex as "update an underlying core concept of the game engine", anything we thought needed to be identified, addressed, and discussed with thought and purpose.
…
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250 episode
MP3•Beranda episode
Manage episode 416700570 series 3454668
Konten disediakan oleh MtG Cabal Cast. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh MtG Cabal Cast atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
Obviously Magic as a game play system is complex and deep but between the game itself and the ecosystem it has created there exists a number of avenues for things to change or improve. We started with a the simple idea of "identify" a few things surrounding that game, within the control of WotC that would fix, or improve, Magic the Gathering. It could be as simple as "bring back From the Vaults" or as complex as "update an underlying core concept of the game engine", anything we thought needed to be identified, addressed, and discussed with thought and purpose.
…
continue reading
250 episode
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