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One dark and stormy Halloween night in the 1980s, tweenagers Plunger, Dickey, Chip, and their new friend Ceecee begin a tabletop RPG of eldritch horror, their shipwrecked characters investigating a mysterious island lighthouse. But just as they’re finishing up their game, the kids are suddenly confronted with real-life horror and must find a way to…
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Davey Crocket, Jim Bowie, and Plain Ol’ Joe – accompanied by Porter Rockwell – spend some time befriending and mounting horned herbivores, then set off to collect all the canons. Exploring the last mesa, the group is beset by winged creatures from above. When, at last, the group has gotten what they came for, Old Koot’naheen is summoned with a blow…
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Following an injurious fight, the Texans heal up and head back to the canon they’d found, fixing the wheel and even finding a wayward horse to haul it. On the way to another mesa, they stumble upon another tree they’d been searching for and, soon after, find themselves facing imminent death.Oleh Goonie’s World Podcast
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After passing through a luminescent barrier, Davey, Jim, and Plain ‘Ol Joe explore the foreign landscape before them, eventually witnessing a unit of Mexican soldiers attempting to mount bizarre beasts. Later, the Texans have a frightening clash with another beast and, afterwards, set their sights on stone ruins beyond a lake in the distance.…
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During the Siege of the Alamo, legendary folk heroes Davey Crockett and James Bowie, along with an odd man called Plain ‘Ol Joe, are sent to intercept supplies en route to Santa Anna’s troops. After a gun battle, the Texans learn of a mysterious valley nearby where Mexican soldiers were massacred and where there might be large guns they can reclaim…
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Yeshua “Hammer of God” Dandy enters the dodecagon, fighting his way through the underground tournament known as the Kumite, and is ultimately victorious. With the churning staff now in their possession, the Musterites head back to Musterton but face another menacing threat along the way. Back inside the compound, recalling a cryptic clue they’d gat…
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Overcoming more obstacles within the abandoned gold mine, Yeshua, Moroni, and Cessily finally reach the town of West Wells, where they seek directions to the Cibola Sunrise apartment complex. After an unavoidable scuffle with some local degenerates outside of a gas station, the Musterites obtain a vehicle and head off to find Ira Troyer.…
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In the 1980s, a religious compound in Nevada is invaded by violent outsiders and the inhabitants held hostage. Three exceptional residents, however, trained in an ancient and obscure martial art, manage to escape through a secret exit and embark on a holy quest to find a powerful relic that will save their beloved home.…
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Arctus Suteki, Zolar Garbanzo, and Illyria Shadowstalker party down on the rooftop of the Blancmange & Thistle hotel until an unwelcome guest drops in and a random spell sends everyone scattering. Back inside the building, the trio are forced to fight enemies they thought they’d seen the last of, and an error operating the elevator transports them …
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Three travelers of the crystal spheres arrive in the eccentric city of Troika, looking for accommodations. They meet in the lavish hotel lobby of The Blancmange & Thistle, where they are informed that, due to the annual Feast of the Chiliarch being held on the rooftop, there is only one room left on the sixth floor. The travelers decide to share th…
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Flung into another dimension, Farin Bachknife-Origiabi, Nicholas Corso, and Marm Goodwill find themselves in Cape City, a technopolis of skyscrapers and cars in stark contrast to their own magical realm of castles and airships. Fending off police and superpowered vigilantes, the party searches for a way back to Gonen’s World.…
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Following the shock of finding an empty sarcophagus in Alexander’s lost tomb, the Top Men have an ultimate showdown with Belgian archaeologist Jan Donvil and his thugs. An even bigger shock occurs after the fight ends, when the team realizes there’s someone else with them they hadn’t accounted for. After a mad dash across the Nitrian Desert, Black …
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Pursued by police in Alexandria, the Top Men escape into underground Roman chambers, only to face off with armed tomb robbers. At the harbor, the team meets with a Greek named Athanasios who provides them with scuba gear. After a bloody shark encounter, the divers reach a tunnel leading to a water-free room where a certain sarcophagus lies waiting …
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The Top Men are intensely questioned after landing their stolen Soviet helicopter at a US airbase in West Germany, but are ultimately allowed to leave. Afterwards, the team boards a Greek steamer bound for Alexandria, but the ship is attacked in the night, and a furious gun battle erupts. In Egypt, Stew calls upon an old contact from his days at Ya…
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On their way into Germany, the Top Men confront suspected spies aboard their train, but things don’t go as smoothly as planned, and they are rescued from the Stasi’s scrutiny by an unlikely passenger. Once in the town of Ludwigsfelde, the team plans and executes an infiltration into the castle of Baron von Papen, attempting to retrieve Alexander th…
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Bing, Bart, and River are surprised when the three non-human entities they met in the darkened woods agree to answer their questions. However, there is a substantial catch. After their encounter, they head back to Fairbanks, satisfied they’ve achieved their goals. But before Bing and Bart leave Alaska, the whole team decides to drop in on their acq…
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Self-proclaimed cryptozoologist Bart Garfinkle and gonzo journalist Bing Kingsley team up once again to investigate Bigfoot and other mysteries in the Alaska Triangle. After arriving at a log cabin in Fairbanks, they get a visit from a vaguely familiar local man who mentions strange lights in the sky. Afterwards, they meet up with bush pilot River …
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The sky whalers clash with a Saturnian Shiftbeast aboard the Lodestone, leading to an alarming outcome for one. Later, as the Jovians attempt to haul their prize back to Port Hallwark, they are confronted by Captain Michel in his ship the Calypso. A knock-down-drag-out battle inevitably follows.Oleh Goonie’s World Podcast
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As Xavier Barbeau hangs suspended in Jupiter’s deep atmosphere hunting the legendary Blubberalla, Philbert Edward Glass and Dr. Anias Ambercrom are attacked by kite creatures onboard the HMS Jover. Afterwards, as they continue their journey, Philbert’s compass starts to spin wildly, and they spot what must be the Lodestone, drifting in the clouds. …
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On the floating Jovian city of Port Hallwark, three sky whalers are on their way to an appointment when they are ambushed by Saturnian thugs. After a chaotic brawl, Lord Dol De Venus, their sometime employer, offers them a contract to find and retrieve a strange ship that may contain great treasure. Unfortunately, the unsavory Captain Michel also h…
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Emerging from a pit of rotblack, the ferocious gutworm attacks, forcing the outmatched party to reluctantly retreat and discover alternative passageways within the Accursed Den. Eventually, they find themselves in an impossible greenhouse where they are introduced to Lesdy and her zealous followers.Oleh Goonie’s World Podcast
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Helping Hand, The Rizzler, and Massiah interrogate the super-villainess Coup de Gracie and discover her method of escape from Marx Federal Penitentiary. With help from the followers of Mike Kidd’s stream, the superheroes are quickly able to gather clues and ascertain the location of the mastermind in charge.…
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Three citizens of Bastion — a sprawling, industrial city — band together and rent a loft in a boarding house, planning to someday explore the vast world of wonder they live in. After a lucky gambling bet, the adventurers head out to an old, abandoned mansion with full salvage rights.Oleh Goonie’s World Podcast
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The fireworks have been loaded; the beans have been eaten, and the final countdown has begun. Many goblins have fallen along the way, but for the few brave survivors, it’s time to conquer their final task of rocketing to the moon. Will they beat the odds and realize their dream or will they screw it up as only goblins can and die predictably?…
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In this session zero episode, the players create their clutches – groups of five stupid, scrawny goblins spawned in the Green Pits beneath the Great Battle Camp. Next, they determine what their quest will be and how to go about achieving it. The plan is broken down into three tasks, each with three stages. With the setup complete, all that’s left n…
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