We are a group of game design students from Full Sail University. We talk about different aspects of becoming a designer and how it differs from being a player. Follow our journey and join in the fun.
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David & Meru klären die wirklich wichtigen Fragen rund um Gaming und Videospiel-Kultur.
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The Level Up Your Gaming Podcast is a tabletop RPG podcast. Assisting GM's DM's and Players, the Level Up Your Gaming Podcast is here to help you take your games to the next level. Each Wednesday your hosts, Aaron and Josh, talk about a new topic to help you improve your tabletop role playing games. You can email us your questions, comments, and episode suggestions at levelupyourgamingpodcast@gmail.comOr Follow us on Facebook at https://www.facebook.com/LevelUpYourGamingAlso leave us a revie ...
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A weekly podcast of a group of gamers just talking about gaming news, gaming experience and everything that is nerd. We also have fun doing it. So if u want to laugh we make sure we do that also check out our gaming page on Facebook. Www.facebook.com/gamingex1 Our YouTube channel. Www.youtube/user/gam1ngex
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Welcome to Level Playing Field Gaming! This is a podcast where a group of long-time friends get together and talk about the world of video games! Are you a fan of Xbox, PlayStation, Nintendo, or even PC gaming? Console or handheld? Mobile games? Then this is the podcast for you! We cover a wide variety of topics. Topics ranging from industry news to deep dives on specific games. Games we've covered so far include, God of War, Legend of Zelda: Breath of the Wild, Red Dead Redemption 2, World ...
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The most dope crew bringing you the best, most entertaining gaming news and shows.
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In today's episode we discuss making story fit your setting. Does any story work for any setting? How do you bend story to fit into different settings? What are things that we need to consider when fitting story into settings? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questi…
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Darum könnten Exklusivspiele bald am Ende sein
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Handy-Alarm! Leider hat uns ein Handy die Aufnahme versaut, nicht alles ließ sich im Schnitt bereinigen. Seht es uns bitte nach.Nach Sony bringt jetzt auch Microsoft ehemalige Exklusivtitel auf Konkurrenzsysteme – David & Meru besprechen, was das für die Gaming-Industrie bedeuten könnte. Außerdem dabei: Helldivers 2 und Xcom: Chimera Squad. Unterst…
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Let's Make A One Shot: Carnival Of Mirrors
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In today's episode we continue our series of Let's Make A One Shot. The game we make a one shot for comes from the prompt Carnival Of Mirrors. We describe all the details you would need to consider to pull this one shot off. Enjoy this episode as we make a one shot using the tools we talk about. Leave us an email for feedback, questions, or thought…
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Games zum Gelddrucken: Diese Spiele sind Scam
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David & Meru sprechen über Games, die Abzocke waren oder als solche Wahrgenommen wurden. Außerdem dabei: Banishers und Duolingo.Unterstützt uns auf Patreon: https://patreon.com/levelcapradioMusik: David AlbusPaypal/Email: levelcapradio@gmail.comOleh David Albus, Meru Klee
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In today's episode we discuss adding minigames to your game. What are some examples of minigames? How do I make minigames feel good? Does it take away from playing a Table Top RPG? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@g…
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In today's episode we discuss different tools for building a world. What are some tools available online? What are some techniques I can use to build a world? What if I don't know where to begin? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at levelupyour…
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Development Hell: Dieses Game kommt, obwohl es niemand mehr braucht
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David & Meru sprechen über Spiele, die lange in der Entwicklung waren – vielleicht zu lange? Außerdem dabei: Pacific Drive und Dwarf Fortress.Unterstützt uns auf Patreon: https://patreon.com/levelcapradioMusik: David AlbusPaypal/Email: levelcapradio@gmail.comOleh David Albus, Meru Klee
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In today's episode we discuss nostalgia in games. Why do we use nostalgia in games? How can this be a helpful thing? What makes it such a powerful tool? What are the problems with using nostalgia in games? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at l…
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Palworld oder Warum KI Probleme lösen soll, die keine sind
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David & Meru sprechen über das Streitthema künstliche Intelligenz in Games. Außerdem geht es um Dragon's Dogma, Tetris und mehr.Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradioMusik: David AlbusPaypal/Email: levelcapradio@gmail.comOleh David Albus, Meru Klee
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In today's episode we discuss using cinematics and autopilot. How do I use cinematics? Is there a right time to use autopilot? How much is too much? What are the downsides to using these storytelling techniques? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thought…
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Wir LOSEN, was 2024 im Gaming wichtig wird
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Traditionell losen David & Meru die wichtigen Themen fürs neue Jahr aus und spekulieren darüber, was Videospiele-Fans 2024 erwartet.Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradioMusik: David AlbusPaypal/Email: levelcapradio@gmail.comOleh David Albus, Meru Klee
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In today's episode we discuss streamlining games. How do different games streamline their systems? What can be learned form looking at other games? Do all streamlining ideas mesh? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@gm…
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Wie SCHLIMM war das Gaming-Jahr 2023 wirklich?
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Weil David & Meru wenig Ahnung vom Business hinter der Games Branche haben, sprechen sie mit Daniel Ziegener über die Bewertung des Spielejahres 2023.Mehr von Daniel gibt es zum Beispiel auf superlevel.deHier spricht er mit Entwickler:innen über Crunch: https://t.ly/xDsu1Hier schrieb Daniel über die Probleme von Daedalic: https://t.ly/C8wkIBesucht …
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Let's Make A One Shot: Bard To The Bone
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In today's episode we continue our series of Let's Make A One Shot. The game we make a one shot for comes from the prompt Bard To The Bone. We describe all the details you would need to consider to pull this one shot off. Enjoy this episode as we make a one shot using the tools we talk about. Leave us an email for feedback, questions, or thoughts a…
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In today's episode Josh talks about taking notes as a GM. Why should you take notes as a GM? What are the benefits of note taking? How does it help you tell better stories? Josh answers all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@gmail.com or Follow us on Facebo…
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WARUM GTA-Fans JETZT SCHON ausflippen
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David & Meru sprechen darüber, wieso der erste GTA 6-Trailer nach einem Tag über 100 Mio. YouTube-Views hat. Außerdem dabei: Steamworld Build, Baldur's Gate 3 und Battletech. Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Paypal/Email: levelcapradio@gmail.com…
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In today's episode we discuss how real is too real in your game. How much gritty realism should I add to my game? When should I lean away from the realism? When should I embrace it? Do I need realism at all? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at…
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SO definieren wir die PERFEKTE Spiellänge
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David & Meru wollen wissen, wie lang das perfekte Game sein muss. Außerdem dabei: Jusant und Fortnite. Das von Meru erwähnte Buch heißt "Dreißig Minuten, dann ist aber Schluss" von Patricia Cammarata. Übrigens hat er (aus Versehen) mit dem internen Mic seines Laptops aufgenommen und sagt sorry dafür. Besucht uns auf unserer neuen Patreon-Seite: htt…
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Let's Make A One Shot: Assassination At The Opera
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In today's episode we do our first in a series of Let's Make A One Shot. The game we make a one shot for comes from the prompt Assassination At The Opera. We describe all the details you would need to consider to pull this one shot off. Enjoy this episode as we make a one shot using the tools we talk about. Leave us an email for feedback, questions…
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In today's episode we discuss running your first game. How do I get started GMing my first game? What do I need to know in order to run a game? What resources are out there? Do I have to do all this prep that you guys talk about? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, que…
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Warum sogar Schisser mit Alan Wake 2 Spaß haben
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David & Meru sprechen endlich mal über Horror-Games und Alan Wake 2. Außerdem dabei: The Finals. Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Paypal/Email: levelcapradio@gmail.comOleh David Albus, Meru Klee
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In today's episode we discuss giving your players life. How do I guide my players to make good backstories? How much detail do they need? How do I use these stories in my storytelling? What should you avoid when adding details to a character? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for …
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The promo for the podcast for end of year 2023 - 2024Oleh Aaron and Josh
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In today's episode we discuss inspriation vs insight for your players. Should I give my players the answer when the character has the knowledge? How long to I allow them to figure out a story or mystery? What do I do when my players are stuck? What if no one posseses the knowledge on their character sheets? We give you our thoughts and answer all t…
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In today's episode we discuss how to relax as a GM. Do I always have to be running at 100%? What do I do when my players go off the rails? How do I maintain energy each game session? Do I have to duplicate perfect game sessions? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, ques…
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Never pre-order! Wann man ein neues Game (nicht) kaufen sollte
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David & Meru sprechen über die Early Access-Phase von Cyberpunk 2077 und was sich daraus lernen lässt. Außerdem dabei: Cocoon. Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Twitter: @LCRPodcast Paypal/Email: levelcapradio@gmail.comOleh David Albus, Meru Klee
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In today's episode we discuss how to build a better in game world. What makes for good world building? What should I focus on first? What should I wait to flesh out? How much is too much? Should I avoid anything when world building? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, …
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Gibt es die "Bethesda-Formel" wirklich?
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David & Meru sprechen zum Starfield-Release darüber, was für sie ein typisches Bethesda-Game ausmacht. Außerdem geht es um Baldur's Gate 3 und Lies of Pi. Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Twitter: @LCRPodcast Paypal/Email: levelcapradio@gmail.com…
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In today's episode we discuss how to tell a one shot game. What makes for a good one shot? Are ones hots really different? How much prep do I need for a one shot? What should I not do in a one shot? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at levelupy…
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David & Meru sprechen über das Phänomen Mid Cycle Refresh. Außerdem geht's um Dyson Sphere Program und Baldur's Gate 3. Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Twitter: @LCRPodcast Paypal/Email: levelcapradio@gmail.comOleh David Albus, Meru Klee
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In today's episode we discuss how to tell a multi part mystery. What is a multi part mystery? How do you give players clues? How do you move players along? What if the players get stuck? What makes for good building blocks? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions…
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Sommer-Doppelfolge #2: Himmlische Spieleszenarien
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David & Meru sprechen auch in der zweiten Hälfte der Sommer-Doppelfolge über Spiele-Settings. Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Twitter: @LCRPodcast Paypal/Email: levelcapradio@gmail.comOleh David Albus, Meru Klee
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In today's episode we discuss how to end a game. What makes a good ending to a game? What should you do to set up a good ending? Why is a good ending so important? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@gmail.com or Follo…
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Sommer-Doppelfolge #1: Spiele-Settings aus der Hölle
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David & Meru sprechen in dieser speziellen Sommer-Doppelfolge über Spiele-Settings. Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Twitter: @LCRPodcast Paypal/Email: levelcapradio@gmail.comOleh David Albus, Meru Klee
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In today's episode we discuss promoting the next generation of players. Why is it important to bring up a new generation of players? How do you cater to new players? What are some of the challenges you face GMing for newcomers to the game? How can it improve your GM style? We give you our thoughts and answer all these questions and more in today's …
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Warum Service Games NIE sterben werden
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David & Meru sprechen über Games as a Service und ihren leisen Tod, der keiner ist. Außerdem geht es um The Bookwalker: Thief of Tales, Diablo 4 und Crusader Kings 3. Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Twitter: @LCRPodcast Paypal/Email: levelcapradio@gmail.com…
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In today's episode we discuss adding flavor text to your games. What is flavor text? How should I incorporate it? When should I use it? When should I avoid it? How much is too much? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@…
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Rollenspiel-Jahr 2023: Schafft Starfield es, nicht zu enttäuschen?
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David & Meru sprechen mal wieder darüber, was gute Rollenspiele ausmacht. Außerdem geht's um die Steuerung von Diablo 4. Das Meme, das David zitiert: https://t.ly/_ltq6 Der PC Gamer-Artikel, der Meru inspiriert hat: https://tinyurl.com/4trbxz45 Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Twitter…
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In today's episode we discuss making effective encounter maps. What is an encounter map? What makes for good design of one? How much detail should I include? What do the players need to know about? How can I improv details on the encounter map? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email fo…
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In today's episode we discuss making travel fun in games. How do I make travel fun? Should I avoid it all together? What should I avoid if having my players travel? What do I need to do to make this play style engaing? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or …
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Wir könnten das Spiel des Jahres jetzt schon küren – oder nicht?
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David & Meru sprechen über den Halbzeitstand im Spielejahr. Außerdem dabei: Stray Gods und Lies of Pi. Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Podcast-Folge zu Akzenten & Sprach-Klischees in Diablo 4 von OK COOL: https://open.spotify.com/episode/2hCyLuU8YmFmQgg3nkviW9 Musik: David Albus Twitter: @LCRPodcast Pa…
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In today's episode we discuss writing your game with a partner. What is co-writing? How do I write with a partner effectively? Can this partner be a player in my game? What are the disadvantages of writing with someone else? What are the ground rules? We give you our thoughts and answer all these questions and more in today's episode. Leave us an e…
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Warum Double-A-Spiele mehr sind als halbe Blockbuster
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David & Meru sprechen über Double-A-Games und ihren Reiz. Außerdem geht's um die ersten Überraschungen des Spielesommers. Übrigens: David hat sich vertan: Das von ihm genannte Spiel heißt "Star Trucker", nicht "Space Trucker". Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Twitter: @LCRPodcast Payp…
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In today's episode we discuss players that steal the spotlight. How bad is it when a player steals the spotlight? Can this be a good thing? How can you address the issue? How does it hurt or help your table? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at…
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Wie anders Fortnite sich nach 5 Jahren NICHT anfühlt
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David & Meru finden Fortnite immer noch gut, auch wenn sie es kaum selbst spielen. Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Twitter: @LCRPodcast Paypal/Email: levelcapradio@gmail.comOleh David Albus, Meru Klee
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In today's episode we discuss the D&D Movie. How was the movie? Was it any good? What lessons can we learn from the movie? Was it true to D&D? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@gmail.com or Follow us on Facebook and …
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Wieder nur geklaut: Battle Royale, Hero Shooter und andere Genre-Trends
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David & Meru sprechen darüber, wie und warum Spiele-Genres trenden. Außerdem geht es um The Legend of Zelda: Breath of the Wild & Tears of the Kingdom. Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Twitter: @LCRPodcast Paypal/Email: levelcapradio@gmail.com…
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In today's episode we discuss storytelling on the fly. How do you storytell a game out of no where? What tricks can you use to make it a good experience? How do you make the experience a fun one? How can you buy yourself time to improve the game experience? We give you our thoughts and answer all these questions and more in today's episode. Leave u…
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Für immer Double-A: Was, wenn der Xbox-Activision-Deal platzt?
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David & Meru sprechen über den gefährdeten Deal zwischen Activision Blizzard und Microsoft. Außerdem geht es um Everspace 2. Besucht uns auf unserer neuen Patreon-Seite: https://patreon.com/levelcapradio Musik: David Albus Twitter: @LCRPodcast Paypal/Email: levelcapradio@gmail.comOleh David Albus, Meru Klee
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In today's episode we discuss house rules. What are house rules? Why should I use house rules? What are different types of house rules? Can house rules be used across multiple games? We give you our thoughts and answer all these questions and more in today's episode. Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast…
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