Watch Out for Fireballs! is a game club podcast, focused on retro and non-current games. Every week, we play a game in its entirety, then discuss its merits and flaws at length. Most episodes begin with a short sketch, and we're pretty liberal about keeping tangents in. But it ultimately comes down to: Why do we like (or dislike?) this game.
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A good game bogged down by infuriating Ubisoft style decisions. This week's theme song brought to us by MegaMatt Support Watch Out for Fireballs!Oleh Duckfeed.tv
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WOFF Dispatch: Physical vs. Digital
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1:45:24
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1:45:24
Is it better to have? Or to hold? Support Watch Out for Fireballs!Oleh Duckfeed.tv
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WOFF 434 Preview: Super Mario World
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Well, we took a left at Donkey Kong Country... And then a right at Dream Land... And now we're here. Support Watch Out for Fireballs!Oleh Duckfeed.tv
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It's just like we're back in King's Field. Support Watch Out for Fireballs!Oleh Duckfeed.tv
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Capoeira. Support Watch Out for Fireballs!Oleh Duckfeed.tv
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Places! How do you get there? What are you thinking when you do it? We have to get to point B! Support Watch Out for Fireballs!Oleh Duckfeed.tv
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WOFF 431 Preview: Spider-Man Miles Morales
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In some ways, Miles is the Ultimate Spider-Man. Support Watch Out for Fireballs!Oleh Duckfeed.tv
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There is a room, but also its kind of not a room because of how big it is. Also, the definition of "room" is thrown completely out the door. Support Watch Out for Fireballs!Oleh Duckfeed.tv
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I didn't think it get tore any downer, but here we are. Support Watch Out for Fireballs!Oleh Duckfeed.tv
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WOFFF Dispatch: Can Games Be "Perfect"?
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1:59:19
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1:59:19
Imagine the platonic ideal of a video game. Support Watch Out for Fireballs!Oleh Duckfeed.tv
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