Gameaudio publik
[search 0]
Lebih
Unduh Aplikasinya!
show episodes
 
Loading …
show series
 
The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Thursday morning at 7:30am. Thursday’s co-host Estefanía Romero-Cors steps in to lend valuable perspective to conversation and brings some delightful ideas to the interactive-ambisonic-sound-library section. Tune-in for stor…
  continue reading
 
The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Wednesday morning at 7:30am. In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the best…
  continue reading
 
The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Tuesday morning at 7:30am. In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the best s…
  continue reading
 
The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Monday morning at 7:30am. In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the best so…
  continue reading
 
大话音游 Episode 4 by Jasmine Jia, Nicholas Zhang 大话音游节目是关于游戏声音设计的 podcast。 我们希望通过这个平台能够推广游戏声音制作的知识,分享大家在这个行业中的经历和经验。 这一期我们聊了聊作为游戏音频工作者,在AAA游戏公司和给indie游戏工作之间的差异。 联系我们: Jasmine:jiaxiaoxiang@gmail.com Nicholas:nicholas.zhang1993@gmail.comOleh Jasmine Jia, Nicholas Zhang
  continue reading
 
大话音游 Episode 3 by Jasmine Jia, Nicholas Zhang 大话音游节目是关于游戏声音设计的 podcast。 我们希望通过这个平台能够推广游戏声音制作的知识,分享大家在这个行业中的经历和经验。 第三期我们邀请了国内优秀音频设计师夏东平和伯克利音乐学院高材生刘子奇,聊一聊他们今年参加GDC的感受和见闻。 联系我们: Jasmine:jiaxiaoxiang@gmail.com Nicholas:nicholas.zhang1993@gmail.comOleh Jasmine Jia, Nicholas Zhang
  continue reading
 
大话音游 Episode 2 by Jasmine Jia, Nicholas Zhang 大话音游节目是关于游戏声音设计的 podcast。 我们希望通过这个平台能够推广游戏声音制作的知识,分享大家在这个行业中的经历和经验。 第二期我们聊了聊圣诞买了什么,环境音效设计,声音遮罩(Obstruction)还有GDC。 联系我们: Jasmine:jiaxiaoxiang@gmail.com Nicholas:nicholas.zhang1993@gmail.comOleh Jasmine Jia, Nicholas Zhang
  continue reading
 
Game Audio Podcast – Episode #57 – London Calling Guests: Michael Kelly, Sam Hughes, Graham Gatheral. Audio for Games 2015: Generalities, Highlights, Future Procedural Audio Now: History, Recent Happenings, Future Community Meetups: London Game Audio, Vibe, Future BAFTA Awards: Coverage, Generalities Develop: http://www.developconference.com/Conten…
  continue reading
 
Let’s talk about history, MIDI, and the return of MIDI-based techniques in game audio. Guy Whitmore – @Foxface_Music, Inside the Music of Peggle Blast, MIDI in Wwise for the Game Music Composer: Peggle Blast Rodney Gates – @RodneyGates, Designing Guitarmonics for Kontakt Warcraft 2 Soundtrack , General MIDI, Evolution of Soundcards, Koji Kondo 33 1…
  continue reading
 
Game Audio Podcast – Episode #55 – Metamorphabet The simple pleasures of ‘play’ as evidenced by Vectorpark‘s Metamorphabet come into focus as we discuss the process of creating this delightful experience with the development team. A rare deep-dive for the podcast, we talk through: the genesis of the design strategy, the involvement & role of audio,…
  continue reading
 
Game Audio Podcast – Episode #54 – Beep Education We are joined by Dr. Karen Collins to talk about Education, the Beep Documentary, and the continuing saga of world-traveling after a successful Kickstarter. Beep composer Leonard Paul talks about his role in the documentary, his roots in Procedural Audio and The School of Video Game Audio. While Dam…
  continue reading
 
Loading …

Panduan Referensi Cepat