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Currently on hiatus Indie or Die is a podcast series by Game On AUS featuring Pete Curulli going one on one with independent game developers from Australia and abroad to discuss their success and failures in one of the world’s toughest creative entertainment industries.
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In the wake of the release of their first game, Rooftop Renegade, Str8JaktJim talks to Adelaide indie devs Pat Webb (Producer & Game Designer) and John Oestmann (Composer & Sound Design). From its beginnings in the 2018 Global Game Jam and Epic & SA government grants to sound design and issues impacting development, they relive the journey of this …
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Sean Krankel of Night School Studio has lent his name to some very well known creative games works since the late 90's including Crash Bandicoot, Kingdom Hearts 2, 50 Cent: Bulletproof, and even Desperate Housewives: The Game (I fact checked this, it was a thing.) You'll hear how writing, acting, and voicing in triple A studios prepares you for lif…
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Cornelia Geppert is the creative director at Jo-Mei games, yet that titles hardly does her achievements and her story justice. Her game, Sea of Solitude, has won countless awards however its what this game represents as a part of herself that is the most intriguing story I’m yet to come across. You'll hear how her own personal struggles helpe…
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Ben Lee is the creative director at Blue Manchu which he co-founded with Jonathan Chey, however that's only the latest in a career spanning 30 years that all started way back in 1991 with Walt Disney. An IGF nominated art director, he’ll take us through his creative process and how to take an idea from a tiny little light inside your head to …
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Corey and Lori Cole were destined to find each other and found Transolar Games. Over the next two episodes you'll hear how it all began, the romantic tale of meeting for the first time at a convention back in the pixelated glamour era of the 80's, which took them from big hair to an even bigger dream of launching some amazing creative works on the …
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Chris Charla is the director of the ID@Xbox program and helps independent developers self-publish their games on the Microsoft Xbox platform. Chris started his creative journey when it was all punk rock, with only a few dollars in his pocket, and nothing but a passion for games. Amongst the credits are his historical achievements in stalwarts of ga…
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