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GM/DM discussions on topics related to running tabletop games. Each episode is a 30-45 minute conversation about one specific topic chosen by rolling 1d10 on a table of topics. Roll for Topic's regular cohosts are Andy Rau and Chris Salzman. If you or your GM is interested in being a guest, drop us a line!
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Have you thought about running an epic RPG campaign–perhaps a complex published campaign like Curse of Strahd or Masks of Nyarlathotep–but find yourself unsure how to start preparing? In this episode, Andy talks with Matt Wilson, a GM who has run several large, complex campaigns to learn some tips and tricks for preparing to run … Continue reading …
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Have you ever used a mini-game in a tabletop RPG–a game that steps completely outside the official rules of your RPG to resolve a particular situation? We discuss Chris’ experimental one-shot in which he tried out some fun mini-games. Also discussed: Chris’ experience reading The Silmarillion.Oleh Roll For Topic
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Guest host John Corey fills in for Chris this week, bringing his expertise in low-prep GMing! John and Andy discuss what they’ve been reading about the early days of the gaming hobby and then go on to talk about how you can move from high-prep GMing to lower-prep, improv-style GMing.Oleh Roll For Topic
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Your setting is full of interesting history and fascinating detail. How do you convey that to your players at the table with boring or overwhelming them? Chris and Andy discuss, but not before they talk about what the movie Furiosa can teach us about good RPG action scenes. Show notes:Oleh Roll For Topic
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We’ve all read books or watched movies that were difficult, but ultimately rewarding. With Andy having just finished Gene Wolfe’s Book of the New Sun, we talk about whether that kind of challenging but satisfying-in-retrospect experience has a parallel in RPG campaigns. What kind of value do we get out of dense, difficult settings and … Continue re…
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As Andy prepares to run Stormwreck Isle, conversation turns to what makes a great D&D starter set or introductory adventure. What experiences do you think best embody D&D? Bonus content in this episode includes more discussion of The Thing, and (if you listen closely) the sound of Andy’s pet guinea pigs squeaking and chattering in … Continue readin…
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How do you calculate odds and probabilities at the game table? What do we get out of random dice rolls and random tables? And how do dice probabilities work, anyway? We’re joined by mathematician and GM Toby, who talks with Chris about both the mechanics of probability and the ways we use randomness to have … Continue reading "Episode 132 — All Abo…
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With Chris temporarily away, Andy is joined by guest co-hosts John and Tim for something we’ve never done before: opening a mystery box of gaming goodness live on the air. Tim unboxes a Christmas surprise package from Palladium Books, after which we revisit one old topic and then ponder a brand new one. Show notes…
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Andy and Chris take a different approach to gaming in this episode as they discuss the idea of “interesting failures”–art and experiences that don’t succeed, but that nonetheless deliver something worthwhile. After discussing Alien Resurrection, Andy’s favorite example of an interesting disaster, they move on to talk about what “interesting failure…
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What do you do when your players make in-game choices you weren’t expecting? Should you try to shift them back onto your planned course, or appreciate the challenge they’re throwing your way? Chris listens as Andy describes a recent adventure that went awry (albeit in a fun way) and they discuss what could have been … Continue reading "Episode 125 …
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What makes for a good flawed player character? Chris and Andy explore what it means to be an interesting flawed or anti-hero. But before they do that, they check in on Andy’s “Masks of Nyarlathotep” campaign and talk about what makes “Masks” unique in a hobby full of great campaigns.Oleh Roll For Topic
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In a break from the usual format, Andy and Chris talk through the process of choosing the right game to run for a convention one-shot. Together, they go through the half-dozen games on Andy’s list of possibilities until they narrow down the one that will work best. On the way, they talk about spies, mechs, … Continue reading "Episode 120 — Choosing…
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Andy’s back from a cross-country road trip, and he’s eager to talk about all weird and wonderful claims to fame that small, rural towns celebrate. In this episode, Chris and Andy talk about how to make the small towns in your fantasy setting quirky and memorable places to travel through. But first they take time … Continue reading "Episode 118 — Ho…
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We cover a lot of ground in this episode! We talk about health and injury rules, the quirky LitRPG genre, and rethinking alien species in tabletops RPGs. And of course we move onto our main topic: what has the last few years taught us about what makes for a great virtual RPG? Episode notes: Dungeon … Continue reading "Episode 116 — What Goes Into a…
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What’s the longest RPG campaign you’ve ever run? Six months? A year? Two? We’re pretty sure you can’t beat our guest for this episode, who’s been running a weekly D&D campaign for nearly three decades straight. Join us as we learn about Bryn’s truly epic D&D campaign and try to identify the secret of his … Continue reading "Episode 115 — The 30-Yea…
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Chris and Andy are joined by Jeremy Bai, a prolific translator and author whose RPG Righteous Blood, Ruthless Blades: Wuxia Roleplaying brings the wuxia genre to your game table! We begin by talking to Jeremy about his various projects, RPG-related and otherwise, before discussing different ways that you can make food, drink, and meals more … Conti…
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Andy and Chris are joined by James Pozenel of Horse Shark Games to talk about the best way to handle hacking scenes in your TTRPGs (as well as others scenes in which one PC is the star of the show). James is uniquely suited to dispense advice on this, since he’s working on a very … Continue reading "Episode 113 – Running Hacking Scenes (with James …
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What do you need to know to run tabletop RPGs with kids? Guest GMs Liz Decker and Tim Saucer bring their experience organizing games for kids to a special roundtable discussion. Liz runs an RPG club at a local high school, and Tim incorporates RPGs into a summer camp for kids. Both have a lot … Continue reading "Episode 112 — Running RPGs with Kids…
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Does nostalgia for your youth, and the games you played as a kid, play an active role in the games you play today? And it’s impossible to talk about D&D nostalgia without taking note of the upcoming D&D movie. Listen as they share their hopes and dreams (or lack thereof) for Dungeons and Dragons: Honor … Continue reading "Episode 111 – What Role Do…
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Andy and Chris go back to their Roll For Topic roots and roll on the old Table of Topics for this one! They (briefly) discuss the OGL and D&D and what it all means to them before diving into just what in the world a GM should do when their players have no idea what … Continue reading "Episode 107 — What Do You Do When Your Players Get Stuck?"…
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Chris is temporarily out for this episode, which means that there’s nobody to stop Andy and guest GM Matt Wilson from venturing down all kinds of historical tangents! Join us as we try to keep our enthusiasm for the Late Antique period in check, and reflect on the GMing lessons we learned in 2022 and … Continue reading "Episode 106 — Old Year Refle…
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In the last episode, we planned a Wild West adventure and “dungeon.” Now, we force a gang of hapless players through it! Guest players John, Ben, Toby, and Brandon team up to take on the sinister Snake Oil Kid and his gang. Will things go smoothly and according to plan? Or will they veer wildly … Continue reading "Episode 105 — Actual Play: Snake O…
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