Player FM - Internet Radio Done Right
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Konten disediakan oleh Brian Henk, Richard New, and Jeremy Commandeur. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Brian Henk, Richard New, and Jeremy Commandeur atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
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1 Decoding Your Dreams with Bonnie Buckner, PhD | 337 35:25
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We all dream. Every night. Whether we remember them or not. And maybe — just maybe — those dreams aren’t random, ridiculous, or irrelevant. Maybe they’re trying to tell us something we’re too distracted, too busy, or too burned out to hear while we’re awake. Here to help us decode the language of dreams is Dr. Bonnie Buckner — founder of the International Institute for Dreaming and Imagery®, executive coach, faculty director at GWU’s Center for Excellence in Public Leadership, and author of The Secret Mind: Unlock the Power of Your Dreams to Transform Your Life . She’s spent her career teaching people how to use dreaming and imagery for personal growth, leadership, and creative breakthroughs . We explore: Why your dreams are worth paying attention to (even the weird ones) The science and strategy behind using dreams for personal development How feelings and subconscious wisdom can point to answers What to do if you don’t remember your dreams Why slowing down might be the key to speeding up your clarity Because what if the clarity you're chasing isn't out there — it's already in you, waiting for you to slow down, shut off, and tune in? Connect with Bonnie: Website: https://bonniebuckner.com/ Book: https://bonniebuckner.com/the-secret-mind/ IG: https://www.instagram.com/dreamwithiidi/ Related Podcast Episodes: How To Rewire Patterns That No Longer Serve You with Judy Wilkins-Smith | 323 The Icelandic Art of Intuition with Hrund Gunnsteinsdóttir | 307 The Astrology Advantage with Tali Edut of The AstroTwins | 301 Share the Love: If you found this episode insightful, please share it with a friend, tag us on social media, and leave a review on your favorite podcast platform! 🔗 Subscribe & Review: Apple Podcasts | Spotify | Amazon Music Learn more about your ad choices. Visit megaphone.fm/adchoices…
Board Game Business Podcast
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Konten disediakan oleh Brian Henk, Richard New, and Jeremy Commandeur. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Brian Henk, Richard New, and Jeremy Commandeur atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
On The Board Game Business Podcast, we discuss the business side of the tabletop gaming industry. We don't review games or tell you which ones we like, but instead focus on how to price, distribute, design, develop, and market your game. Richard New hosts and sits alongside Jeremy Commandeur, a game designer, and Brian Henk, a game designer and publisher with Overworld Games.
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100 episode
Tandai semua (belum/sudah) diputar ...
Manage series 182523
Konten disediakan oleh Brian Henk, Richard New, and Jeremy Commandeur. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Brian Henk, Richard New, and Jeremy Commandeur atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
On The Board Game Business Podcast, we discuss the business side of the tabletop gaming industry. We don't review games or tell you which ones we like, but instead focus on how to price, distribute, design, develop, and market your game. Richard New hosts and sits alongside Jeremy Commandeur, a game designer, and Brian Henk, a game designer and publisher with Overworld Games.
…
continue reading
100 episode
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Board Game Business Podcast

1 Going Full Time as a Game Developer with John Brieger - Ep. 92 37:17
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John Brieger talks about some of the biggest mistakes he's made during the development process so we can all learn from them. References: Brieger Creative - https://www.briegercreative.com/ John Brieger on Twitter - https://twitter.com/DasBrieger
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Board Game Business Podcast

1 Going Full Time as a Game Developer with John Brieger - Ep. 91 34:56
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Learn why your game needs development help with professional developer, John Brieger. References: Brieger Creative - https://www.briegercreative.com/ John Brieger on Twitter - https://twitter.com/DasBrieger
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Board Game Business Podcast

1 Top 5 Rough Edges on a Kickstarter Game - Ep. 90 23:04
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We discuss the top 5 most common rough edges on a Kickstarter game so you can avoid them on yours! Dustin Schwartz Rules Editing: https://twitter.com/dustinbschwartz The Game Crafter Sanity Test: https://help.thegamecrafter.com/article/145-sanity-tests
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Board Game Business Podcast

1 Top 5 Places to Find Prototype Art - Ep. 89 27:49
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In this episode, we re-visit our list of top places to find art for your prototype. Links: The Noun Project: http://www.thenounproject.com Nasa: https://www.nasa.gov/multimedia/imagegallery/index.html National Gallery of Art: https://www.nga.gov/collection/collection-search.html Public Domain Smithsonian: https://www.si.edu/search/ Public Domain New York Public Libraries: https://digitalcollections.nypl.org https://www.nypl.org/research/collections/digital-collections/public-domain Pixabay: https://pixabay.com GameIcons.Net: http://game-icons.net Flicker: https://www.flickr.com/photos/britishlibrary https://www.flickr.com/photos/internetarchivebookimages/Major Patreon: https://www.patreon.com/Arcknight https://www.patreon.com/AlishaVolkman https://www.patreon.com/satoshi_matsuura…
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Board Game Business Podcast

1 Top 5 Predicted Impacts of COVID-19 on the Board Game Industry - Ep. 88 26:08
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Jeremy and Brian discuss how we think the board game industry will be impacted by COVID-19. This was recorded in early April of 2020. Resources: Good Cop Bad Cop Online - https://gcbc.arantius.com/ Tabletopia - https://tabletopia.com/ Tabletop Simulator - https://www.tabletopsimulator.com/ Board Game Arena - BoardGameArena.com Roll20 - https://roll20.net/ BoardSpace - boardspace.net…
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Board Game Business Podcast

1 Top 5 Time Savers for Game Designers - Ep. 87 24:50
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In this episode, we are going to cover a bunch of tips for you game designers to SAVE YOU TIME. Resources Mentioned Google Drive - https://docs.google.com Dropbox - https://www.dropbox.com Card Creatr - https://cardcreatr.sffc.xyz/ Component.Studio - https://component.studio/ Paperize - https://beta.editor.paperize.io/#/ Multideck - https://semicolon.com/multideck/multideck.html Pages - https://www.apple.com/pages/ The Game Crafter Art Store - https://www.thegamecrafter.com/design-assets…
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Board Game Business Podcast

1 Top 5 Tips for Advertising Your Board Game - Ep. 86 24:17
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We give you our top 5 tips for advertising your board game and how to learn which sources are best for you and your game. This is a little more focused on ads for a Kickstarter campaign, but is applicable to any type of advertising for a board game. References: Bitly Link Shortener - https://bitly.com/ Google Link Shortener - https://goo.gl/ Google Analytics - https://analytics.google.com/ Facebook Ads - https://www.facebook.com/business/ads…
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Board Game Business Podcast

1 Mailbag on US Manufacturing, Recovering from Disaster, and Component Cost Considerations - Ep. 85 32:17
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Today we dig into the Patreon mailbag and answer these questions: How do you recover from being punched in the gut? What is a unique enough selling point for a game? What are some component cost considerations to take when manufacturing your game? Should I fulfill my Kickstarter campaign myself? Is it possible to manufacture games in the US? Thanks to Mark Edwards for editing this!…
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Board Game Business Podcast

1 Top 5 Biggest Changes in the Board Game Industry in the Last 5 Years - Ep. 84 32:31
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How has the board game industry changed in the last 5 years? Brian co-founded Overworld Games about 6 years before this was recorded so it's also a view of how things have changed between when he started publishing games and now. Here is the top 5 list: 5) More games in big box retailers 4) It's easier to make games 3) Kickstarter explosion 2) Growth of games at conventions 1) Distribution is harder…
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Board Game Business Podcast

1 Top 5 Ways to Deal with Scope Creep - Ep. 83 23:24
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Patron Andrew van Ingen suggested this episode on how to deal with scope creep. Here's the list we go through! 5. If some people don’t hate it, you are doing it wrong. 4. Don't let experiments linger. 3. Determine the scale, audience (learning time), price point and play time of your game. 2. Have an "always pruning" mindset. Always be thinking about the parts that aren't SUPER DUPER fun. 1. Understands that hobby gamers (and many designers) will ALWAYS ask for more.…
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Board Game Business Podcast

1 Top 5 Ways to Build a Crowd for Your Game - Ep. 82 28:40
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When you're trying to build up a crowd for your game before Kickstarter or to build your resume for selling your game to a publisher, there are a lot of places to put your time and money, but some are better than others. 5. Create a Facebook page or group 4. Build/support your local gaming community 3. Use other's crowds by getting your game to reviewers and other influencers 2. Send infrequent newsletters 1. Create a landing page and funnel people to it through flyers, ads, social media, and everywhere…
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Board Game Business Podcast

1 Top 5 Tips for Managing Your Day Job and Hobby Board Game Business - Ep. 81 29:17
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Jeremy and Brian give some tips for how you can better manage your day job and hobby board game business. Resources: Multideck - https://itunes.apple.com/us/app/multideck/id1193399487?mt=12 Compononent.Studio - https://component.studio/ Paperize - https://beta.editor.paperize.io/#/ Asana - https://app.asana.com/ Trello - https://trello.com/en Jira - https://www.atlassian.com/software/jira Noun Project - https://thenounproject.com/ Card Creatr - https://cardcreatr.sffc.xyz/ Edited by: Mark Edwards…
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Board Game Business Podcast

1 Top 5 Things That Are Probably Wrong with Your Game Pitch - Ep. 80 22:16
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Jeremy and Brian cover the top 5 things that are most commonly wrong with a pitch a game designer gives to a publisher. If you're a designer, you'll probably find something in here that you can use to improve your next pitch.
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Board Game Business Podcast

1 Signs It Is Time to Give up on a Design - Ep. 79 19:28
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When you've been working on a design for a while and you're not sure if there's enough there to keep going with it, we have some signs that it might be time to give up on it. If you want a spoiler, the signs are: 5) No market opportunity 4) Design colleagues don't ask about the status or encourage you to keep working on it 3) Too long to play/too long to explain the rules 2) Not fun enough (playtesters don't ask to play again) 1) No hook or the hook is not good enough…
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Board Game Business Podcast

1 Reasons to Theme Your Prototype - Ep. 78 18:52
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We go over the top 5 reasons to theme your prototype and some discussion around them. If you want to have them spoiled, here are some of our notes on each one: 5) Theme makes it easier to learn your game. It drives cohesion, direction, and rules comprehension. 4) Some publishers really care about theme (like Brian) so you'll get more opportunities if your game has one. You'll get in the door. Theme sells better than math. Games are an experience, and theme tells your story. 3) A themed games is more interesting to players so you'll get more playtesters. It shows your playtesters that you respect their time and level of enjoyment. 2) Save the publisher time by showing them it is complete. A game with no theme isn't done yet and they would usually not do that work if they can avoid it. Once you're in the door, you're more likely to stay there. 1) Theme is part of the design. Why are we even talking about them as if they are independent parts?…
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