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Konten disediakan oleh Video Game History Foundation. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Video Game History Foundation atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
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1 The Icelandic Art of Intuition with Hrund Gunnsteinsdóttir | 307 40:34
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We’ve turned intuition into a buzzword—flattened it into a slogan, a gut feeling, or a vague whisper we don’t always know how to hear. But what if intuition is so much more? What if it's one of the most powerful tools we have—and we’ve just forgotten how to use it? In this episode, I’m joined by Hrund Gunnsteinsdóttir , Icelandic thought leader, filmmaker, and author of InnSæi: Icelandic Wisdom for Turbulent Times . Hrund has spent over 20 years studying and teaching the science and art of intuition through her TED Talk, Netflix documentary (InnSæi: The Power of Intuition), and global work on leadership, innovation, and inner knowing. Together, we explore what intuition really is (hint: not woo-woo), how to cultivate it in a culture obsessed with logic and overthinking, and why your ability to listen to yourself might be the most essential skill you can develop. In This Episode, We Cover: ✅ Why we’ve misunderstood intuition—and how to reclaim it ✅ Practical ways to strengthen your intuitive muscle ✅ What Icelandic wisdom teaches us about inner knowing ✅ How to use intuition during uncertainty and decision-making ✅ Why trusting yourself is an act of rebellion (and power) Intuition isn’t magic—it’s a deep, internal guidance system that already exists inside you. The question is: are you listening? Connect with Hrund: Website: www.hrundgunnsteinsdottir.com TedTalk: https://www.ted.com/talks/hrund_gunnsteinsdottir_listen_to_your_intuition_it_can_help_you_navigate_the_future?utm_campaign=tedspread&utm_medium=referral&utm_source=tedcomshare Newsletter: https://hrundgunnsteinsdottir.com/blog/ LI: www.linkedin.com/in/hrundgunnsteinsdottir IG: https://www.instagram.com/hrundgunnsteinsdottir/ Book: InnSæi: Icelandic Wisdom for Turbulent Times Related Podcast Episodes: How To Breathe: Breathwork, Intuition and Flow State with Francesca Sipma | 267 VI4P - Know Who You Are (Chapter 4) Gentleness: Cultivating Compassion for Yourself and Others with Courtney Carver | 282 Share the Love: If you found this episode insightful, please share it with a friend, tag us on social media, and leave a review on your favorite podcast platform! 🔗 Subscribe & Review: Apple Podcasts | Spotify | Amazon Music Learn more about your ad choices. Visit megaphone.fm/adchoices…
Video Game History Hour
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Konten disediakan oleh Video Game History Foundation. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Video Game History Foundation atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
Industry expert Frank Cifaldi, Executive Director of the Video Game History Foundation, brings on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!
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140 episode
Tandai semua (belum/sudah) diputar ...
Manage series 2817694
Konten disediakan oleh Video Game History Foundation. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Video Game History Foundation atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
Industry expert Frank Cifaldi, Executive Director of the Video Game History Foundation, brings on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!
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Video Game History Hour


Frank Cifaldi and Phil Salvador host a discussion with Jez San, Jason Smith, and Mike Arkin from Argonaut Games about the development and remastering of the 1997 game Croc: Legend of the Gobbos . We touch on what went into the original game - incorporating 3D technology and character design influences from traditional animation - as well as enhancements for the remaster, improved controls and a virtual museum of bonus content showcasing the game's history and development process. The team’s discussion centers on the challenges and efforts in game preservation and the personal dedication of researchers who meticulously uncovered and documented game history for the sake of this remaster. Finally, we mention the potential for future updates and expansions in game preservation projects. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . See more from Argonaut Games: Linktree: linktr.ee/argonautgames Website: argonautgames.com Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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1 Episode 131: Flitman Collection 1:10:35
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Hosts Frank Cifaldi and Phil Salvador chat with Mark and Michelle Flitman, a father-daughter duo, about Mark’s career, his donated collection at the VGHF, and his autobiography: "It’s Not All Fun and Games." As a semi-retired video game and toy producer, Mark shares his career highlights as a publisher producer throughout the 90’s and into the early 2000’s at Konami, Acclaim, Mindscape, Midway, and later, Atari. Most of his titles were licensed properties including The Simpsons ( Bart's Nightmare , Virtual Bart ), WWF ( Royal Rumble and RAW ), and several Marvel properties ( Maximum Carnage ). Michelle shares her efforts to preserve her father's collection, which includes concept art, design documents, and prototypes. You’ll hear highlighted notable items like the Eclipse demo by Argonaut and the Monster Dunk project. The conversation also touches on the importance of trust in producer-developer relationships and the challenges of managing licensed properties. Mentioned in the show: Mark Flitman's development papers: https://archive.gamehistory.org/folder/205c628c-5d0a-4de8-a5a5-782f31706ac0 . You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . See more from Michelle Flitman: Website: www.flitman.site See more from Mark Flitman: Book - Hardcover (Limited Run - Collector’s Edition): “ It’s Not All Fun And Games ” Book - Hardcover (Amazon): “ It’s Not All Fun And Games ” Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Phil Salvador hosts Polygon’s Clayton Ashley and Simone de Rochefort to discuss a documentary they produced last year called The Great Game: The Making of Spycraft | Full Polygon Documentary about the 1996 FMV CD-ROM game, Spycraft . You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-130-spycraft/ See more from Polygon: Website: polygon.com YouTube: /polygon Clayton Ashley’s Podcast: https://rss.com/podcasts/temporalculturewar/ Simone de Rochefort’s social handle: @doomquasar Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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1 Episode 129: Powerhouse Chloe Appleby 1:10:46
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Phil Salvador and Robin Kunimune chat with Chloe Appleby, games curator at the Powerhouse Museum in Sydney, Australia, who shares how she turned her passion for games into a dream role blending community, culture, and quirky preservation. From Sydney’s post-COVID game scene revival to tracking down lost media and organizing a free indie games festival, Chloe shows how playful curiosity can power serious cultural impact. She emphasizes the importance of community engagement and the museum's efforts to preserve Australian game history, including notable games like Untitled Goose Game and Nightmare . Mentioned in the show: Nightmare: Nightmare Presenter Video Dan Dare: Pilot of the Future 87/697-3 and Shogun 87/697-6 (specifically the leaflet) Sega World audio: Sonic Live in Sydney (Full & Complete CD - 1997 - Sega World Sydney) You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-129-powerhouse-chloe-appleby/ See more from Chloe Appleby: Linktree: @chloeappleby Instagram: @c.appleby_ Bluesky: @chloeappleby.bsky.social X: @AppleBee180 See more from Powerhouse: Website: powerhouse.com.au Instagram: @powerhousemuseum Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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1 Episode 128: DMCA 2024 Copyright Ruling 1:10:00
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Phil Salvador and Kendra Albert, a partner at Albert Sellars LLP, digest, discuss, and dissect the 2024 DMCA exemption petition to make it easier for libraries and archives to preserve video games and the subsequent ruling by the US Copyright Office. Join us for an insightful look at the recent ruling, legal implications, and what it all means for the future of video game copyright and digital access. *This episode has a follow-up bonus episode available to our paid tier Patreon members. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-128-dmca-2024-copyright-ruling/ See more from Kendra Albert: Bluesky: @kendraserra.bsky.social Mastodon: @kendraserra@dair.community Law firm website: albertsellars.law Software Preservation Network: https://www.softwarepreservationnetwork.org/ Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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In this episode of Video Game History Hour , Michael Mendheim joins host Frank Cifaldi and guest-host John Rairdin to reflect on his career, from early work on Fester’s Quest to cult favorites like Mutant League Football and Sarge’s Heroes . Mendheim shares stories about creative risks, industry shakeups, and the challenges of keeping games alive — with Rairdin diving deep into his personal love for Sarge’s Heroes , expanding the definitive Vikki Grimm lore, and discussing the development materials Mendheim saved along the way. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-127-sarges-heroes/ See more from Michael Mendheim: Twitter/X: @mmendheim Website: https://www.digitaldreamsentertainment.com/ Website: mutantfootballleague.com See more from John Rairdin : Twitter/X: @jtsknight92 YouTube: /ninwrtv Website: nintendoworldreport.com Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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1 Episode 126: A Fireside Chat with Gail Tilden 1:07:42
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Gail Tilden, Nintendo of America’s marketing mastermind, takes Frank Cifaldi on a trip down memory lane in a panel at the Long Island Retro Gaming Expo, reminiscing about everything from the early days of NES branding to the explosive rise of Pokémon. She shares behind-the-scenes stories about marketing mishaps (hello, Zelda Rap), strategic pivots like the iconic "Nintendo Seal of Quality," and how a quirky Game Boy RPG took over the world. From robotic flops to Pikachu-branded cars parachuting into Topeka, her journey is a testament to the creativity and unpredictability that helped shape the gaming world. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-126-a-fireside-chat-with-gail-tilden/ Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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1 Episode 125: ROMchip, What’s Next? 1:05:37
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Laine Nooney, an associate professor at NYU and managing editor of ROMchip: A Journal of Game Histories , joins Phil Salvador on The Video Game History Hour to chat about the journal’s mission to make game history more than just timelines. ROMchip is an open-access, independent journal that brings together academics, enthusiasts, and industry pros, supported by community fundraising instead of traditional academic publishing. They discuss ROMchip 's success, its growing community, and dreams of what the future holds for the journal. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-125-romchip-whats-next/ See more from Laine Nooney: Linktree: linktr.ee/lainenooney See more from ROMchip: Website: romchip.org/ Socials, Events, Blog: donate.romchip.org/ Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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1 Episode 124: Digital Library Launch 1:09:02
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It’s finally arrived: our digital library archive is now open in early access! Our library team: library director Phil Salvador, director of technology Travis Brown, and artist and engineer Amanda Cifaldi all join foundation director Frank Cifaldi and show producer Robin Kunimune to celebrate and discuss the years-long project sampling just a portion of our physical collection. We highlight the library’s role in facilitating video game research, the importance of fair use, the novel tools and infrastructure we created in this process, legal and ethical considerations, and future plans for and potential of this digital archive. *This episode has a follow-up bonus episode available to our paid tier Patreon members. Digital Archive: archive.gamehistory.org Library Catalog: library.gamehistory.org You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-124-digital-library-launch/ Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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1 Episode 123: GamePro Magazine Collection 1:30:47
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Guests Katrin Auch & Dan Amrich, formerly of GamePro magazine, discuss their time at the publication as well as the archival collection now housed by the VGHF. Kat and Dan recount their experience of transitioning from film to digital layouts, unintentional blunders, working under tight budgets and deadlines, and the creative process of creating content. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above) or on Spotify . A full transcript of this episode is available on our website: https://gamehistory.org/episode-123-gamepro-magazine-collection/ See more from Katrin Auch: Website: katrinauch.com See more from Dan Amrich: Twitter/X: @danamrich Bluesky: bsky.app/profile/danamrich.bsky.social See more from both Kat & Dan: Dan & Kat Talk podcast (on hiatus): danandkattalk.com Etsy: bit.ly/katrinauch The Kyberpunks: thekyberpunks.com Video Game History Foundation: Podcast Twitter/X: @gamehistoryhour Email: podcast@gamehistory.org Twitter/X: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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1 Episode 122: Save the Games Recap 1:16:49
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We're joined by Director of Digital Preservation at The Strong National Museum of Play Andrew Borman to recap the events of the first ever Save the Games Symposium put on by the museum in August 2024, a conference dedicated to digital preservation and advancing the field of video game preservation. Chris Arneil, National Film and Sound Archive of Australia report: International Video Game Preservation Survey Report Game Availability Study (87% Study): Survey of the Video Game Reissue Market in the United States You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above) or on Spotify . See more from Andrew Borman: Twitter/X: @borman18 YouTube: /ptoponline Website: http://museumofplay.org Facebook: /icheg Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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1 Episode 121: Exploring the Cyan Vault 47:43
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In this field report from Mead, Washington, Cyan co-founder Rand Miller takes VGHF library director Phil Salvador on an exclusive tour of the "Cyan Vault." Together, they uncover rare game artifacts, prototypes, and cool behind-the-scenes treasures while diving into Cyan's rich history. Listen in to discover how thoughtful, meticulous preservation can not only tell a story but also breathe new life into a classic like Riven . You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website .A transcript of this episode can be found at: https://gamehistory.org/episode-121-exploring-the-cyan-vault/ See more from Rand Miller: Twitter/X: @randemtweets Website: cyan.com Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter/X: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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1 Episode 120: Nintendo's Virtual Boy 1:13:23
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In our very first episode of season two, university professor José Zagal and video game historian Benj Edwards, co-authors of Seeing Red: Nintendo's Virtual Boy , join host Frank Cifaldi to educate us all on Nintendo’s Virtual Boy. Mentioned in the show: Benj’s original article on VB: https://www.fastcompany.com/3050016/unraveling-the-enigma-of-nintendos-virtual-boy-20-years-later José’s original academic article on the VB (from 2009): https://doi.org/10.1145/1690388.1690406 Jez San talking about his VR partnership with Nintendo and how it was cancelled in favor of the Virtual Boy: https://www.nintendolife.com/news/2019/11/feature_the_game-changing_nintendo_vr_headset_that_never_was You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . See more from José Zagal: Google Scholar: https://scholar.google.com/citations?user=a4a3GTMAAAAJ&hl=en Twitter/X: @josezagal Division of Games (@University of Utah): games.utah.edu See more from Benj Edwards: Twitter: @benjedwards Website: benjedwards.com Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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We're thrilled to announce season two of the Video Game History Hour is finally here! We've been toiling away behind the scenes putting together a fun and interesting new line-up of guests and we can't wait to share them all with you. Keep an eye on your feed for our re-launch episode coming up next. You can listen to the Video Game History Hour every other Wednesday on Spotify or one day early on Patreon .…
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It’s been awhile so, let’s catch up. Plus, we’re right in the middle of our 2023 Winter Fundraiser and we can’t wait to tell you all about how it’s going. Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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