The #1 podcast for designers who animate, animators who design, and anyone who is 3D-curious. We interview Designers, Animators, 3D Artists, Producers, Studio Owners and other folks related to motion design and creativity. We get deep into the geeky world of Adobe After Effects, Cinema 4D, Photoshop and Illustrator. We talk about the business and art of Motion Design. Dig in.
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Welcome to Dreaming Machine - a show dedicated to the glorious medium of animation in all of its forms, from anime and cartoons to stop-motion and more! Now the more observant among you will have noticed the slight alteration of our original name of Keyframe to include our new name, and this is in fact purposeful as Keyframe will be moving to Youtube while Dreaming Machine remains as a podcast, There's exciting things ahead in this new and revamped version of our classic podcast.
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Are you bad at CSS? Well... we all are. The Bad at CSS podcast is hosted by Adam Argyle and David East. It's not meant to be anything special or formal. Grab a beer or your favorite beverage and give us a listen (or a watch) to discuss all the difficulties and intricacies of CSS. Sometimes there might even be an awesome guest.
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Join Jay Versluis for tips and tricks on all things 3D, featuring packages like DAZ Studio, Blender, Marvelous Designer and several others.
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Marvel’s Futuristic Magic: Perception Founders on Designing Tomorrow
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Meet Perception—a motion design studio trusted by Hollywood and some of the world’s biggest brands to bring sci-fi dreams to life. Ever wonder who’s behind the mind-blowing tech visuals in Black Panther or the holographic wizardry in Iron Man? In this episode of the School of Motion Podcast, Joey sits down with Perception founders Danny Gonzalez an…
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How Cavalry is Changing the Game for Motion Designers
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In this week's School of Motion podcast episode, Joey speaks with Chris Hardcastle and Ian Waters, the creators of Cavalry! They discuss Cavalry's unique features, including its powerful animation capabilities, and dive into how Cavalry differentiates itself from traditional animation software like After Effects. We also look into Cavalry ability t…
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We need better design tools. Mattias Ott tells us why.
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Web design tools are great but they still fall short of all the incredible intrinsic based features of CSS. While there are features like auto-layout in Figma, they still fall so short of all the content driven features of The Web. Why is it that we still try to paint pretty pictures in a design tool and act like the web works that way? We can't co…
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The Time Traveller's Pitch episode 3 - Frieren: Beyond Journey's End - Dreaming Machine podcast
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More time travelling exploits as Amy pitches the unique, acclaimed anime series Frieren to Joe, and then jumps into the future to find out Joe's reaction once he's finally caught up!Oleh The Geek Show Podcast Network
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Mastering the BUSINESS of Motion Design with Hayley Akins
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This week, Joey sits down with Hayley Akins, the founder of Motion Hatch to uncover smart strategies for building a motion design business! If you’re a motion designer or animator struggling with the business side of things—like finding clients, pricing your work, or just keeping your head above water—this episode is a MUST-LISTEN! Get the show not…
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Eric Meyer and Estelle Weyl wrote 1000+ pages of CSS... we had questions
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CSS: The Definitive Guide is exactly 1126 pages, written by Eric Meyer and Estelle Weyl. As they both said, "We read the CSS spec so you didn't have to." We ask them a ton of CSS questions and they gave us a ton of CSS answers.Oleh David East
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Let’s Talk AI, Motion Design, and the Future of Generative Video
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Let's talk about AI, by far the most popular topic that we get asked about at School of Motion. AI feels almost ubiquitous in our space and we felt it was important for us to dive in and examine it as objectively as we can. This is why Joey recorded a whole solo podcast episode to share his thoughts on the state of AI in our industry, what the long…
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14 CSS talks covered in 1 hour — CSS Day recap
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Apologies for the audio only upload. There were issues with getting the video feed published but check out YouTube for the video. CSS Day put on 14 different talks about some pretty interesting topics in CSS. It ended up being almost 12 hours of amazing CSS content and we’re going to give you an overview of each talk in just an hour. We’re going to…
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Crafting Epic Stadium Graphics with Connor Henkle: A Dive into Sports Design
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In the latest School of Motion Podcast episode, Joey catches up with Connor Henkle, a motion design pro who's found his groove in sports and stadium graphics. Connor gives us a peek into his journey from dabbling in graphic design to becoming a go-to guy for electrifying visuals at sporting events. Check out the corresponding blog post (and more of…
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Unlock the Secrets of Motion Design with Jonathan Winbush
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Join E.J. Hassenfratz and Jonathan Winbush on the School of Motion Podcast as they explore diverse toolsets, Unreal Engine, and the evolving motion design industry. URL: https://www.schoolofmotion.com/blog/jonathan-winbushOleh The School of Motion Podcast
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From Red Giant to Unreal Engine: Aharon Rabinowitz on the State of Mograph
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In this week's School of Motion Podcast, Joey sits down with our very own Aharon Rabinowitz, who looks back on his journey into the world of motion graphics and animation — and the potential future ahead. Check out the corresponding blog post here: https://www.schoolofmotion.com/blog/aharon-rabinowitz…
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Beeple on NFTs, AI, and the Future of Digital Art
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We were stoked to have design trailblazer and animator Beeple join us on the SOM podcast. He shares insights on the NFT boom, how AI augments artistic work, and offers valuable advice for up-and-coming designers. Check out the corresponding blog post here: https://www.schoolofmotion.com/blog/beeple-nfts-ai…
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You might be wasting your time. Time wasters disguised as time savers.
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There are so many things we spend time on thinking they’ll save us more in the long run but really, do they? Today on Bad at CSS we’re going to dive into a list of things we think are Time Wasters disguised as Time Savers. 0:00 - Is the juice worth the squeeze? 0:50 - Tests 6:07 - CI/CD* 13:37 - Build systems 16:02 - Rewrites 22:42 - Note taking ap…
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Designing the Super Bowl in Unreal Engine: In the Trenches with Marcos Vaz
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Discover how designer and art director Marcos Vaz masters client collaboration and creative problem-solving. Check out the corresponding blog post: https://www.schoolofmotion.com/blog/marcos-vazOleh The School of Motion Podcast
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What can you do with a single CSS keyframe? A metric ton. 0:00 - 50% keyframes are magic 0:49 - Animation is easier than you think 2:17 - Why at 50%? 6:51 - Trick 1 Shake 12:00 - Trick 2 Pulse 23:25 - Trick 3 Glitch 27:55 - Trick 4 Flip 32:45 - Trick 5 Fill 41:20 - Trick 6 Sheen 44:25 - Trick 7 Emphasize 46:50 - Trick 8 Censor 48:35 - Trick 900 Ton…
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Container Queries: Everything you need to know
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Container Queries are one of those CSS features everyone is so hyped about and with good reason. They give us a modern way to build and scope responsive components based on the size of the parent element rather than the browser view port. But, I’m not gonna lie. There’s a lot to this new feature.Oleh David East
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Designing the Future: A Deep Dive with John LePore on Motion and Design Trends
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Creative legend John LePore joins us on the podcast! Join us as we dive deep into current and future trends in motion and design. If you're not familiar with the name John LePore, you're almost certainly familiar with his work. John has made creative contributions to Marvel Studios' Black Panther, the Hummer EV, and Pixar’s Lightyear. He has worked…
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Oscar Mar on Blending Business, Design, and Creative Exploration
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Oscar Mar joins us on the School of Motion Podcast, where he shares his journey from designer to founder, blending business savvy with creative exploration in sci-fi entertainment. See the full blog post here: https://www.schoolofmotion.com/blog/oscar-mar-parallelOleh The School of Motion Podcast
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Design That Sells: Unpacking the Magic of Web + Motion with Ran Segall
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Dive into web design with full-stack designer turned founder Ran Segall, as he dishes out on blending aesthetics, functionality, and business strategy to skyrocket your design approach. Check out the corresponding blog post here: https://www.schoolofmotion.com/blog/design-web-motion-ran-segallOleh The School of Motion Podcast
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Collin Leix from Gunner on the Intersection of Artistry and VR Innovation
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Check out the corresponding blog post and key takeaways here: https://www.schoolofmotion.com/blog/c... Dive into the latest episode of the School of Motion Podcast as we hang out with Collin Leix, the brilliant mind blending traditional artistry with the limitless possibilities of VR. Collin is a full time animator at Gunner, now part of the innova…
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Chris Do on Creative Work: The Design Economy, Remote Work, and Evolving Skill Sets
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We dive deep with Emmy award-winning designer and the Futur founder, Chris Do, as he unveils game-changing insights for creative professionals. Get the show notes: https://www.schoolofmotion.com/blog/chris-do
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Karin Fong on Art Direction, Mentorship, and Legendary Title Design
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We go 1:1 with the one and only Karin Fong—Emmy award-winning director, designer, and founder of the creative agency Imaginary Forces. Check out the corresponding blog post here: https://www.schoolofmotion.com/blog/karin-fongOleh The School of Motion Podcast
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Styling better custom inputs with Dave Rupert
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Dave Rupert knows his inputs and we got a lot to learn. Dave's great blog - https://daverupert.com/ Dave on Twitter - https://twitter.com/davatron5000Oleh David East
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CSS is Hard. Each and every year. So what are the things that we should improve on in 2024?Oleh David East
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Textures, Photoshop, and the Creative Journey with Brady Erickson
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From playing guitar in the underground music scene with his band Slowburn, Brady's journey shifted gears to tweaking pixels in LA and founding Texturelabs, an online tutorial and assets site. His transition from the world of music to the realm of visual arts is a testament to the fluidity of creative expression. Brady shares actionable tips and ins…
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Character Design and Artistic Growth: Insights from Emma Gillette
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In our latest podcast episode, Emma Gillette, a professional illustrator and instructor of the newly released Character Design Fundamentals course, shares her experiences and insights, providing actionable lessons for fellow artists and designers. Check out the corresponding blog post: https://www.schoolofmotion.com/blog/emma-gillette Show Notes Em…
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What we've been watching - Dreaming Machine animation podcast
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Amy and Joe have a fun chat about the various animated shows they are currently enjoying. From the innocent joy of Bluey to the sordid antics of Harley Quinn, they've got you covered! If you have seen the shows then it's great to compare thoughts - and if you've not seen anything then you will pick up some great tips of things to check out - so eit…
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NFT Success and The Future of Motion with Rive CD Jerry Liu
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In this week’s podcast we’re talking to Jerry Liu - Creative Director at Rive, and a man who has seen a lot in his motion design career. He’s done plenty of studio work, did a stint at Meta, made 7-figures selling NFTs, and now he’s deep in the fast-growing world of interactive motion design. In this conversation, Jerry talks transparently about hi…
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How to Win in 2024 | Thoughts and Tips for Motion Designers
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We slice through the noise and focus on the real factors that will drive motion design success this year. And heads-up: It's more than just the latest tools and trends. :) Check out the corresponding blog post: https://www.schoolofmotion.com/blog/a... SCHOOL OF MOTION COURSES All Courses - https://som.bz/3SUg5Yb After Effects Kickstart - https://so…
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The Past and Future of Motion: Simon Robson on AI, Evolution and Staying Curious
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Join us as we dive into the world of motion design with Simon Robson, exploring the evolution from early 2000s experimental scenes to today's AI-driven creative production. Get more info and explore Simon's work: https://www.schoolofmotion.com/blog/simon-robson Show Notes Joshua Davis (Praystation) OneDotZero Jamie Hewlett Lightwave Cinema 4D Imagi…
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Get ready for the School of Motion's annual end-of-the-year podcast extravaganza, featuring an epic and (record-breaking!) discussion. Show Notes People EJ Hassenfratz Ryan Summers Austin Bauwens Amanda Russell Sekani Solomon Marina Nakagawa Jonathan Winbush Nick Forshee Justin Cone Joe Nash Chad Ashley Hayley Akins Kelsey (Premiere Gal) Barton Dam…
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Rive and the future of interactive design
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Let's get real about Rive. Guido Rosso, Rive’s CEO, pitches Rive as the next step in vector graphics and interactive design, a tool easy to pick up for After Effects veterans and powerful enough to dominate interaction design. Get the full scoop here: https://www.schoolofmotion.com/blog/rive Show Notes Rive Guido Rosso Kurt Hartfelder Jerry Liu Her…
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The Future of VFX: Simulon has Arrived with Divesh Naidoo
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Dive deep into the future of visual effects with Divesh Naidoo, the founder and CEO of Simulon, in this fascinating episode. Discover the groundbreaking app that's making high-end visual effects accessible to anyone, anywhere. Learn about Divesh's journey of building a startup in South Africa, and hear his unique insights on the challenges and rewa…
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Procreate Dreams: The 2D Animation Revolution for Digital Artists
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Procreate Dreams is OUT—the 2D animation app from the creators of the legendary design app, Procreate. We got on the line with James Cuda and Claire Desus, the minds behind this game-changing software. Explore the journey from Procreate's humble beginnings to the iPad Pro revolution and the birth of Procreate Dreams. Check out the interview breakdo…
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What CSS is Jason Lengstorf bad at?
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We promise that after this episode you'll never forget the three parameters of the clamp() function ever again.Oleh David East
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How to Land Big Clients: The Art of Mograph Biz Dev with Joe Nash
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Check out the School of Motion blog post for a deep dive: https://www.schoolofmotion.com/blog/m... Join us as we dive into the art of creative business development with Joe Nash, the ex-Director of Business Strategy at Buck. Joe dishes it out on building strong relationships, matching clients with perfect creative solutions, and mastering the busin…
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Motion Design as a Subscription Service? Austin Bauwens of Ravie Studio
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If you follow “motion design Twitter”, you’ve probably encountered the work of Austin Bauwens, co-founder of Ravie Studio. At 21, running his own 8-person studio, Austin is a bonafide motion design influencer. In this interview Joey explores how Austin dropped out of college 2 years early to focus on Ravie and how he’s seemingly cracked the code of…
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Can Motion Design be Inclusive AND Profitable?
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In this week’s School of Motion Podcast, our Director of Community, Brittany Wardell interviews the founders of two studios leading the charge on Inclusivity in the motion design industry. Macaela VanderMost (Newfangled Studios) and Ricardo Roberts (Bien Studios) discuss how and why inclusivity became a part of their studios’ DNA, the steps they've…
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The Time Traveller's Pitch episode 2 - Over the Garden Wall - Dreaming Machine podcast
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It's the next instalment of our spectacular time-traveller's pitch series, where once again we toy with the very fabric of the universe, all for the sake of a cartoon! Joe welcomes a new guest to the show, Graham Williamson - podcaster, writer and film-maker extraordinaire - to give an exuberant fanboy's pitch about the acclaimed mini-series 'Over …
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We promise. This episode is actually about CSS... I mean we get to it eventually. But what happens when you get a TypeScript fan (David) and a TypeScript skeptic (Adam) in a discussion? Well, a lot of spicy things are said. NOTE: We swear we recorded this before the whole DHH Turbo TypeScript fiasco.…
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Chris Coyier and the things he's bad at
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The amazing Chris Coyier (founder of CSS-Tricks.com and CodePen.io) sat down with us to tell us all the things in CSS that he's bad at. He even brought us a list.Oleh David East
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Figma has a brand new feature called Dev Mode! Adam was at Figma's big conference Config and he came here to teach us everything he knows about what Dev Mode has to offer. We also discuss why design handoffs are so difficult and tricks we've learned along the way. Chapters: 0:00 - Is Figma bad at CSS too? 0:29 - We are bad at design handoffs. 1:46 …
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The View Transition API is amazing... but we're bad at it
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View Transitions are a brand new totally rad cutting edge feature in the browser. They allow you to specify animation states from one state to another a lot easier than ever before. But guess what? We’re still bad at them. In this episode Adam explains how awesome View Transitions are by explaining the difficulties of the FLIP animation technique. …
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The Time Traveller's Pitch episode 1 - Made in Abyss - Dreaming Machine podcast
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The first episode of our brand new "Time Traveller's Pitch" series! Joe pitches the acclaimed anime series "Made in Abyss' to Amy and then miraculously jumps forward in time, using amazing time-travelling abilities, to find out Amy's thoughts after they have seen the series. Let's just say Joe's pitch does not quite prepare Amy for what was in stor…
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Going Viral: Behind the AI-Generated Wes Anderson Trailers for Star Wars and LOTR
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Caleb Ward of Curious Refuge joins us to talk about how he made 2 movie trailers go mega viral with AI tools like ChatGPT, Midjourney, D-ID and Eleven Labs. Caleb recently released 2 Wes-Anderson-inspired trailers that mashed up Wes’s signature quirky style with Star Wars and Lord of the Rings. Both trailers became viral hits, getting millions of v…
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Why you should be watching... Helluva Boss - Dreaming Machine 19
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So it's a comedy featuring the exploits of an assassination company run from hell - and a musical - and one which is surprisingly affecting and profound (as well as profane)... Yes, this is a real show people (and free to view on youtube)! Amy and Joe provide a snappy, spoiler-free, fun-filled guide as to what makes this bizarre amalgamation of a s…
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AI: An Artist’s Friend or Foe? | Dan Jeffries, CIO of Stability.ai (Stable Diffusion)
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AI has finally come to the world of art, but what does that really mean for artists? Will it be the friend we’ve always wanted by eliminating monotonous tasks and speeding up workflows? Or will it turn out to be a foe and make digital artists obsolete? Joey sits down with Daniel Jeffries, CIO of Stability.ai, to discuss the real-world use cases of …
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2022 may be remembered as the year things got back to “normal,” but also as a year of big changes, and our industry is no exception. The economy was booming, but now may be stalling. The rapid development of AI tools makes our jobs ever easier, but also might be stealing them away. In-person work and events have returned, but are people ready to sh…
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Why you should be watching... The Dragon Prince - Dreaming Machine 18
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On the eve of the long-overdue season 4 release, Amy and Joe provide a quick, fun, and spoiler-free guide to why you should try out The Dragon Prince. If you like humour, action, engaging characters, epic adventure, intriguing backstory and MAGIC(!) then look no further...Oleh The Geek Show Podcast Network
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How to get Adobe to buy you for $20 billion in 3 easy steps...
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Adobe recently acquired Figma for $20 billion. That's 'billion' with a 'b'. This transaction was the largest purchase of a private VC-backed company in history, and left wall street and many artists scratching their heads. Why did Adobe do this historic deal? And, what does it mean for motion designers?…
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