Podcast by ClockworkOrange
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A show about games and game design by Keith Burgun.
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Randomness for now
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Piece together the mystery of the disappearance of Robin Jaeger, a man with four metal limbs, in this sci-fi horror audio drama. Shelly Croft organises recordings taken from the computer of Dr Sophie Bennett, one of the lead scientists on the synthetic limbs project, and uncovers more than just scientific breakthroughs. Clockwork Bird deals with mature themes and may not be suitable for all audiences. Hosted on Acast. See acast.com/privacy for more information.
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Clockwork Twist: Waking is the first book in a steampunk adventure series by Emily Thompson. Follow Twist as he fights to save the Clockwork Princess.
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a review on "A Clockwork Orange" Cover art photo provided by David Jorre on Unsplash: https://unsplash.com/@davidjorre
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Indie Developers and idiots Dan and Ben from Size Five Games talk shop. Thanks to @TobeyEvans for the music, taken from 'Lair of the Clockwork God'
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A dnd 5th edition podcast with six players set in an old time fantasy world. Join our adventurers as they traverse the tough terrain in a world just starting to gain the most basics of modern living. Support this podcast: https://podcasters.spotify.com/pod/show/clockworkodyssey/support
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An escape from the multimillion-dollar mediocrities of Hollywood. Explore the bizarre, obscure, and cheesy films of past and present...the films that entertain in ways their creators never intended!
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Welcome to Clockwork Nights, a podcast hosted by Clark Wayne. Clark is an audio engineer and musician based in Nashville, TN. Clockwork Nights released its first episode in December of 2015. Each episode varying from live podcast shows, long form interviews, album reviews and of course the beloved Pizza Quest series. After a four year hiatus, the podcast has returned and is picking up exactly where it left off. You’re invited to join Clark as he talks with guests about childhood stories, cur ...
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Giving you every tool you need to grow + scale your business with operational excellence, while also prioritizing your quality of life. Hosted by best-selling author + speaker Mike Michalowicz + operational efficiency expert + CEO, Adrienne Dorison, the Run Like Clockwork podcast is a series of insightful + topical operations conversations based on the best-selling book, Clockwork, to help small business owners design a business + team that runs itself. To stay in touch with all things Run L ...
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It has been an amazing ten years! Thank you to everyone who listened! This is a short episode where I just talk a little bit about where I’m at, and why I’m deciding to end the Clockwork Game Design Podcast. Thank you to all of the amazing guests – DOZENS of them – over the years who provided their amazing insights and thoughts on a huge variety of…
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RICHIE M - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON
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1:08:45RICHIE M - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON by ClockworkOrangeOleh ClockworkOrange
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MICHAEL GRAY - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON
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1:24:36MICHAEL GRAY - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON by ClockworkOrangeOleh ClockworkOrange
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DANNY RAMPLING - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON
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57:24DANNY RAMPLING - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON by ClockworkOrangeOleh ClockworkOrange
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TALL PAUL & SEB FONTAINE - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON
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1:27:12TALL PAUL & SEB FONTAINE - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON by ClockworkOrangeOleh ClockworkOrange
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DANNY CLOCKWORK - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON
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1:04:05DANNY CLOCKWORK - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON by ClockworkOrangeOleh ClockworkOrange
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ANDY MANSTON - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON
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1:00:34ANDY MANSTON - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON by ClockworkOrangeOleh ClockworkOrange
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ALEX P - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON
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1:01:12ALEX P - CLOCKWORK ORANGE BIRTHDAY - OUTERNET - LONDON by ClockworkOrangeOleh ClockworkOrange
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Not Quite Dead: Crowdfunding for Season 4
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0:49Support Not Quite Dead! Hi, it’s Eira, creator of Clockwork Bird! One of my other shows, Not Quite Dead, launched its crowd-funder for S4 today. It’s a gory horror romance about vampires, and it’s extremely gay. If you like the more philosophical aspects of this show paired with gut-wrenching emotions and a whole lot of biting and nudity, Not Quite…
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D.O.T.D. Vinyl Room - Rob Roar
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1:04:31D.O.T.D. Vinyl Room - Rob Roar by ClockworkOrangeOleh ClockworkOrange
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Hi all! Today I have a fascinating conversation with the brilliant Austin Anderson, who is I think the last of the guests that I’ll have on the show from the Alt-F4 conference (along with Dr. Rachel Kowert and Kathleen Morrissey). In this conversation we talk about a bunch of AAA games, such as Detroit Become Human the Last of Us and others, along …
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D.O.T.D. Vinyl Room - Martin Wright
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1:19:32D.O.T.D. Vinyl Room - Martin Wright by ClockworkOrangeOleh ClockworkOrange
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D.O.T.D. Vinyl Room - Tony Nicholls
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1:15:04D.O.T.D. Vinyl Room - Tony Nicholls by ClockworkOrangeOleh ClockworkOrange
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D.O.T.D. Vinyl Room - Owen Clarke
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1:15:04D.O.T.D. Vinyl Room - Owen Clarke by ClockworkOrangeOleh ClockworkOrange
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D.O.T.D. Vinyl Room - Phil Gifford
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1:02:44D.O.T.D. Vinyl Room - Phil Gifford by ClockworkOrangeOleh ClockworkOrange
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Hi everyone! I come to you with another great conversation, with another super cool person that I met at the Alt-F4: Rebooting Community After Gamergate conference: Kathleen Morrissey. Kathleen is working on a PhD in computational media over at Worchester Polytechnic Institute, she’s done all kinds of awesome academic stuff on the subjects of games…
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Hi all! today I have a wide ranging conversation with Dr. Rachel Kowert, a researcher who studies the effects of games and also discusses a wide range of other pop culture topics, through her youtube channel Psychgeist. She’s written and contributed to a lot of books (including a Psychgeist series, spoken at numerous events including the United Nat…
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Hi all! The Clockwork Game Design Podcast has re-taken-over its own podcast space from the Bannet Bulletin for a week, to share with you this exciting conversation I just had with my old pal Ryan Rigney. His first published game, Fast Fast Laser Laser, is actually a game that I did all of the artwork for, which was actually really fun. But these da…
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231. The Power of Play with Shannon Claire
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49:54Play is transformative. And it's essential for our personal and professional growth that we take regular breaks to play. I know from personal experience that when I incorporated more play and whitespace into my life, my business increased exponentially. I had more “million dollar” ideas, bigger business growth, came up with better strategies, stren…
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Above is an early screenshot of our combat system in the prototype for Through Broken Land, which is coming along smoothly. The incredible UI art was just freshly finished by our artist, Wizbane, and oh my god I love it! Anyway, today I’m talking about our Impulse System, which is the core of the FF13-inspired combat system in Through Broken Land. …
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"Create Your Clockwork Blueprint to Freedom" with Alexis Kingsbury
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40:20Are you struggling to free up time, increase efficiency, and reduce key person dependency in your business? In this episode, Adrienne Dorison interviews Alexis Kingsbury, the founder of AirManual, about his journey to creating his solution to those issues. Alexis discusses the challenges he faced with traditional process documentation methods and h…
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230. Clockwork Book Club: Interview with Mike Michalowicz
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24:28This is our final episode in the Clockwork Book Club, and today we are talking to the Author of “Clockwork, Revised and Expanded: Design Your Business to Run Itself”… Mike Michalowicz! In this episode, we discuss: What Mike wishes everyone knew about Clockwork The biggest updates to the system since the first edition of the book Why people resist t…
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229. Chapter 13: Pushback (And What To Do About It)
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18:19Welcome to our breakdown of Chapter 13 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss: Why we encounter pushback How Design can be just as taxing as Doing work Why you need to show up more when building trust We suggest that you read the chapter and then come listen to this episode covering pages…
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228. Chapter 12: Putting It All Together
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8:26Welcome to our breakdown of Chapter 12 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss our takes on Roberto’s story! We suggest that you read the chapter and then come listen to this episode covering pages 227-236. If you would like access to our FREE Study and Discussion Guides, and the ability t…
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Bannet Bulletin Ep. 2 – The Skill Grid, Characters, and a game update
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32:30Hey all. Today I wanted to talk about the SKILL GRID for my upcoming RPG Through Broken Land, and talk about how it interacts with playable characters. I also give an update on some of the games I’m playing. Enjoy! The FFX “Sphere Grid”, an inspiration for our Skill Grid Don’t forget: you can support my work by going to www.patreon.com/keithburgun …
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227. Chapter 11: Take the Four-Week Vacation
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16:15Welcome to our breakdown of Chapter 11 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss: How key metrics help you determine the health of your business What to feature on a high-level dashboard The ACDC bottleneck framework We suggest that you read the chapter and then come listen to this episode c…
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226. Chapter 10: Find And Fix Bottlenecks
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25:03Welcome to our breakdown of Chapter 10 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss: How key metrics help you determine the health of your business What to feature on a high-level dashboard The ACDC bottleneck framework We suggest that you read the chapter and then come listen to this episode c…
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Welcome to our breakdown of Chapter 9 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss: How to complete a Job Trait Analysis Hiring for strengths instead of skills Using Clockwork as a retention tool on your team We suggest that you read the chapter and then come listen to this episode covering pag…
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Hello all and welcome to the first episode of the Bannet Bulletin! It’s still the Clockwork Game Design Podcast feed, but for awhile I’m going to do a series of shorter podcast episodes that talk about what is going on and what I’m thinking about with the RPG I’m making. This episode is an overview – what is this new game? What’s important? When ca…
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Welcome to our breakdown of Chapter 8 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss: How to get systems out of your head Why we don’t believe in written SOPs The value of continuous improvement We suggest that you read the chapter and then come listen to this episode covering pages 128-148. If y…
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223. Chapter 7: Trash, Transfer, Trim, or Treasure
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19:15Welcome to our breakdown of Chapter 7 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss: Our top tips and takeaways to avoid the sunk cost fallacy How to complete the 4T exercise Why you really don't want to clone yourself We suggest that you read the chapter and then come listen to this episode cov…
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222. Chapter 6: Track Everyone’s Time
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22:23Welcome to our breakdown of Chapter 6 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss: Why this is a throttle, not a switch Deciding vs. Delegating The Design Trap We suggest that you read the chapter and then come listen to this episode covering pages 85-115. If you would like access to our FREE …
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Hi, I’m Eira, creator of Clockwork Bird and Spirit Box Radio, and I’m here to tell you about another show, Not Quite Dead. After seeing a succession of patients succumb to the same brutal injuries to their necks, Alfie, an overworked emergency nurse, is almost killed by a foul, rotting creature. He’s saved by a mysterious man who tells him the only…
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221. Chapter 5: Protect and Serve the QBR
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16:45Welcome to our breakdown of Chapter 5 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss: Differences between the QBR and Primary Roles Directly vs. Indirectly serving the QBR Completing the sticky note exercise We suggest that you read the chapter and then come listen to this episode covering pages …
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220. Chapter 4: Determine Your Company’s Queen Bee Role (QBR)
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18:22Welcome to our breakdown of Chapter 4 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss: The story behind why it’s called the QBR Why we love the Savannah Bananas How the QBR relates to the Big Promise We suggest that you read the chapter and then come listen to this episode covering pages 54-70 If …
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219. Chapter 3: Declare Your Big Promise
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17:22Welcome to our breakdown of Chapter 3 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss: Why you need to protect your reputation above all. Declaring your Big BANG How to find your Big Promise We suggest that you read the chapter and then come listen to this episode covering pages 41-53 If you would…
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218. Chapter 2: Clarify Who You Serve
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14:53Welcome to our breakdown of Chapter 2 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss: How to do less to achieve more The value in narrowing your niche. Completing the Crush/Cringe Analysis We suggest that you read the chapter and then come listen to this episode covering pages 25-40. If you would…
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217. Introduction and Chapter 1: Why Your Business is Still Stuck
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25:32Welcome to our breakdown of the Introduction and Chapter 1 of Clockwork, Revised and Expanded: Design Your Business to Run Itself. In this episode, we discuss: Your #1 job as an entrepreneur Productivity vs. efficiency Growing vs. scaling We suggest that you read the chapter and then come listen to this episode covering pages xvii - 24. If you woul…
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216. Welcome to The Clockwork Book Club
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10:51Welcome to The Clockwork Book Club! After 6+ years and two iterations of the book, we thought we were way past due to bring a book club to the podcast! Over the next 14 episodes, we're diving into each chapter of the book, breaking down our biggest takeaways, and sharing more insights from behind the scenes of Clockworking. Here's how we recommend …
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215: 5 Lessons From Changing Our Business Model
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27:45At the start of 2023 we never could have predicted that we would have shut the doors to our seven figure program and would have completely switched business models… but here we are, and we have some lessons to share with you! Whether you’re on the verge of “burning it all to the ground”, or are just looking to add a new revenue stream to your busin…
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