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Don't Crash and Burn: 3 Things Tech Entrepreneurs Can Learn from the Epic Fail of the Anthem Video Game

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Konten disediakan oleh Jonathan Kersting. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Jonathan Kersting atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

Ever wonder how one of the most anticipated games, like Anthem, could crash despite being backed by big names like Bioware and EA?

In this episode, James Deighan of Mega Cat Studio joins host Jonathan Kersting to break down what went wrong with Anthem—from bugs and rushed releases to the critical lack of user feedback—and how these mistakes can happen to any project, big or small. If you’ve ever felt pressured to rush a product to market, this episode is for you.

  1. Learn why over-promising and under-delivering can severely damage your reputation.
  2. Understand the value of getting user feedback early and often to avoid major failures.
  3. Discover how poor planning and time management can lead to costly mistakes.

Listen now to learn the key lessons from Anthem's failure and avoid making the same mistakes in your next product launch!

Produced by the Pittsburgh Technology Council, 10-Minute Tech Talks is a podcast for tech and manufacturing entrepreneurs exploring the tech ecosystem, from cyber security and AI to SaaS, robotics, and life sciences, featuring insights to satisfy the tech curious.

  continue reading

114 episode

Artwork
iconBagikan
 
Manage episode 447175560 series 2794761
Konten disediakan oleh Jonathan Kersting. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Jonathan Kersting atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

Ever wonder how one of the most anticipated games, like Anthem, could crash despite being backed by big names like Bioware and EA?

In this episode, James Deighan of Mega Cat Studio joins host Jonathan Kersting to break down what went wrong with Anthem—from bugs and rushed releases to the critical lack of user feedback—and how these mistakes can happen to any project, big or small. If you’ve ever felt pressured to rush a product to market, this episode is for you.

  1. Learn why over-promising and under-delivering can severely damage your reputation.
  2. Understand the value of getting user feedback early and often to avoid major failures.
  3. Discover how poor planning and time management can lead to costly mistakes.

Listen now to learn the key lessons from Anthem's failure and avoid making the same mistakes in your next product launch!

Produced by the Pittsburgh Technology Council, 10-Minute Tech Talks is a podcast for tech and manufacturing entrepreneurs exploring the tech ecosystem, from cyber security and AI to SaaS, robotics, and life sciences, featuring insights to satisfy the tech curious.

  continue reading

114 episode

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