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Konten disediakan oleh Android Developers. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Android Developers atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
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Episode 205: Time for Playtime

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Manage episode 408972545 series 26601
Konten disediakan oleh Android Developers. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Android Developers atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

In this episode, Tor, Romain, and Chet talk with Aurash Mahbod from the Play Games team at Google -- covering trends in mobile games, challenges for Android games developers, console games, and more!

Chapters:

Intro (00:00)

What’s Aurash working on currently? (02:40)

How much is Play store providing users with content based on previous interests? (05:29)

Longstanding games vs new games (08:34)

Mobile gaming vs console (10:07)

Are there stats on what type of games people are playing? (18:07)

Difficulties and solutions for transitioning games from various devices (21:14)

Movie corner - War Games (25:15)

How does Play console help devs optimize engagement? (26:23)

What is the breakdown of tools that devs actually use for games? (27:53)

Reducing the backend costs for devs (30:18)

Where does loyalty content surface? (34:28)

Balancing add load (35:16)

Cloud saves (38:18)

Aurash’s history with Play store (42:18)

Wrap up (42:58)

Romain: @romainguy, threads.net/@romainguy, romainguy@androiddev.social

Tor: threads.net/@tor.norbye and tornorbye@androiddev.social

Chet: @chethaase, threads.net/@chet.haase, and chethaase@androiddev.social

Aurash: https://twitter.com/aurash - @aurash

Catch videos on YouTube → https://goo.gle/adb-podcast

  continue reading

206 episode

Artwork
iconBagikan
 
Manage episode 408972545 series 26601
Konten disediakan oleh Android Developers. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Android Developers atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

In this episode, Tor, Romain, and Chet talk with Aurash Mahbod from the Play Games team at Google -- covering trends in mobile games, challenges for Android games developers, console games, and more!

Chapters:

Intro (00:00)

What’s Aurash working on currently? (02:40)

How much is Play store providing users with content based on previous interests? (05:29)

Longstanding games vs new games (08:34)

Mobile gaming vs console (10:07)

Are there stats on what type of games people are playing? (18:07)

Difficulties and solutions for transitioning games from various devices (21:14)

Movie corner - War Games (25:15)

How does Play console help devs optimize engagement? (26:23)

What is the breakdown of tools that devs actually use for games? (27:53)

Reducing the backend costs for devs (30:18)

Where does loyalty content surface? (34:28)

Balancing add load (35:16)

Cloud saves (38:18)

Aurash’s history with Play store (42:18)

Wrap up (42:58)

Romain: @romainguy, threads.net/@romainguy, romainguy@androiddev.social

Tor: threads.net/@tor.norbye and tornorbye@androiddev.social

Chet: @chethaase, threads.net/@chet.haase, and chethaase@androiddev.social

Aurash: https://twitter.com/aurash - @aurash

Catch videos on YouTube → https://goo.gle/adb-podcast

  continue reading

206 episode

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