Ep 15: GA Conf USA 2024 Panel Discussions - Ctrl, Alt, Access
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Took us a month to catch up, but here's a recap of 16 hours of accessibility talks and panels worth knowing about. 00:00 – Intro 02:00 – DAY 1 02:10 – Update from the industry 04:55 – Accessible DOOM mod 08:15 – Servers up, Everyone is welcome 18:25 – Tourettes IRL 22:40 – Developing in the dark 26:46 – Cheat codes for all 28:25 – Forgetting is frustrating 30:25 – Overanalyzing and Syntezysing 33:12 – Accessibility to burnout 41:24 – DAY 2 41:50 – Seeing into your future, developing an accessible game for later today 45:30 – Open world and ADHD, a cautionary tale about love, pain and opportunity 48:13 – Cognitive accessibility UX in Star Wars Jedi Survivor 57:55 – #OpenForNaughtyDog 59:40 – More than a saving throw 1:03:05 – Skill tree unlocked, from consultant to inhouse 1:05:30 – Hell welcomes all 1:05:50 – How to line break subtitles 1:06:50 – Accessible gadget for gamers 1:08:40 – Developing the latest hardware accessibility offerings at Xbox 1:14:30 – Where to find all the talks 1:15:45 – Where to find us
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