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DF Direct Weekly #154: Rise of the Ronin PS5 Preview, Stellar Blade, New Nvidia DLSS Reveals

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Konten disediakan oleh Digital Foundry and Geek Media. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Digital Foundry and Geek Media atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

Rich is still trapped in a white room with two plants, but the Direct discussions continue regardless. Oliver's been checking out Rise of the Ronin on PlayStation 5, Alex has much to say about Nvidia's DLSS-based GDC reveals, while Rich is intrigued by Intel's latest PresentMon 2.0 features. Meanwhile, the surprise release - and withdrawal - of the PS5 Stellar Blade demo raises more questions about our digital library future.

0:00:00 Introduction and DF merchandise

0:02:26 News 01: Rise of the Ronin preview

0:11:40 News 02: Nvidia announces upcoming game enhancements

0:35:55 News 03: Intel unveils PresentMon 2.0

0:51:08 News 04: Stellar Blade demo released, quickly pulled

0:56:48 News 05: Peter Moore questions the future of consoles

1:12:11 Supporter Q1: Should console platforms let you impose frame-rate caps yourself?

1:19:39 Supporter Q2: What rendering tech will we see pushed after path tracing?

1:27:22 Supporter Q3: Should more developers expose debug menus in their games?

1:31:43 Supporter Q4: What storage tech do you work off of?

1:39:38 Supporter Q5: What would Digital Foundry have looked like in the 1990s?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

229 episode

Artwork
iconBagikan
 
Manage episode 407584651 series 3003898
Konten disediakan oleh Digital Foundry and Geek Media. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Digital Foundry and Geek Media atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

Rich is still trapped in a white room with two plants, but the Direct discussions continue regardless. Oliver's been checking out Rise of the Ronin on PlayStation 5, Alex has much to say about Nvidia's DLSS-based GDC reveals, while Rich is intrigued by Intel's latest PresentMon 2.0 features. Meanwhile, the surprise release - and withdrawal - of the PS5 Stellar Blade demo raises more questions about our digital library future.

0:00:00 Introduction and DF merchandise

0:02:26 News 01: Rise of the Ronin preview

0:11:40 News 02: Nvidia announces upcoming game enhancements

0:35:55 News 03: Intel unveils PresentMon 2.0

0:51:08 News 04: Stellar Blade demo released, quickly pulled

0:56:48 News 05: Peter Moore questions the future of consoles

1:12:11 Supporter Q1: Should console platforms let you impose frame-rate caps yourself?

1:19:39 Supporter Q2: What rendering tech will we see pushed after path tracing?

1:27:22 Supporter Q3: Should more developers expose debug menus in their games?

1:31:43 Supporter Q4: What storage tech do you work off of?

1:39:38 Supporter Q5: What would Digital Foundry have looked like in the 1990s?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

229 episode

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