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Daniel Kelley on Harassment in Online Gaming

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Manage episode 251748513 series 2496379
Konten disediakan oleh Chine Labbe, in collaboration with DLI at Cornell Tech and Chine Labbe. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Chine Labbe, in collaboration with DLI at Cornell Tech and Chine Labbe atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

Over two billion people play games globally. And live, multi-players games are more than just games: they are social platforms, where people interact, chat, and get harassed. Daniel Kelley is the associate director of the Center for Technology and Society at the Anti-Defamation League. He leads the center’s work to fight hate, bias and harassment in online gaming. And he explains why games should be considered as social spaces, and toughen their moderation and harassment policies.

  continue reading

33 episode

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Daniel Kelley on Harassment in Online Gaming

Good Code

15 subscribers

published

iconBagikan
 
Manage episode 251748513 series 2496379
Konten disediakan oleh Chine Labbe, in collaboration with DLI at Cornell Tech and Chine Labbe. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Chine Labbe, in collaboration with DLI at Cornell Tech and Chine Labbe atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

Over two billion people play games globally. And live, multi-players games are more than just games: they are social platforms, where people interact, chat, and get harassed. Daniel Kelley is the associate director of the Center for Technology and Society at the Anti-Defamation League. He leads the center’s work to fight hate, bias and harassment in online gaming. And he explains why games should be considered as social spaces, and toughen their moderation and harassment policies.

  continue reading

33 episode

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