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Game Design Unboxed 99: Arboretum
Manage episode 444179665 series 1098496
In episode 99 of Game Design Unboxed: Inspiration to Publication we talk with Dan Cassar about his design Arboretum. Dan talks about how you’re building paths of trees while balancing the colors remaining in your hand in order to score. Using the layout of the final path of cards gave the feeling of an arboretum. We talk about themes and how they can add to a design. Plus, the comparisons between his first and second editions of the game
Listen Now! (mp3)
Featuring:
Dan Cassar – Guest
Danielle Reynolds – Host
884 episode
Manage episode 444179665 series 1098496
In episode 99 of Game Design Unboxed: Inspiration to Publication we talk with Dan Cassar about his design Arboretum. Dan talks about how you’re building paths of trees while balancing the colors remaining in your hand in order to score. Using the layout of the final path of cards gave the feeling of an arboretum. We talk about themes and how they can add to a design. Plus, the comparisons between his first and second editions of the game
Listen Now! (mp3)
Featuring:
Dan Cassar – Guest
Danielle Reynolds – Host
884 episode
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