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Why DREDGE a cosmic horror fishing game is reeling people in

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Manage episode 360026879 series 2343091
Konten disediakan oleh SIFTER. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh SIFTER atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

There is something not quite right below the waves and in DREDGE you're pulling it all back up to the surface. This lovecraftian fishing game is simple and addictive, with plenty of creeping terror bubbling below the surface.

Programmer, designer and narrative lead Joel Mason , 3D Artist Mikey Bastiaens and 2D Artist Alex Ridge from New Zealand's Black Salt Games join us to share how they designed the different systems within the game that will see you lose yourself to the sea.

You can support SIFTER's independent gaming journalism by
☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
👕 Wearing our merch https://sifter.store/
💬 Talking to us on the SIFTER Discord https://www.sifter.com.au/discord

SIFTER is produced by FIONA Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.

Support the show: https://sifter.store

  continue reading

272 episode

Artwork
iconBagikan
 
Manage episode 360026879 series 2343091
Konten disediakan oleh SIFTER. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh SIFTER atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

There is something not quite right below the waves and in DREDGE you're pulling it all back up to the surface. This lovecraftian fishing game is simple and addictive, with plenty of creeping terror bubbling below the surface.

Programmer, designer and narrative lead Joel Mason , 3D Artist Mikey Bastiaens and 2D Artist Alex Ridge from New Zealand's Black Salt Games join us to share how they designed the different systems within the game that will see you lose yourself to the sea.

You can support SIFTER's independent gaming journalism by
☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ
👕 Wearing our merch https://sifter.store/
💬 Talking to us on the SIFTER Discord https://www.sifter.com.au/discord

SIFTER is produced by FIONA Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.

Support the show: https://sifter.store

  continue reading

272 episode

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