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Konten disediakan oleh Six Dettmar and Scanline Media. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Six Dettmar and Scanline Media atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
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Neutral Game Episode 14 – Dragon Ball FighterZ

 
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Manage episode 199074578 series 1363924
Konten disediakan oleh Six Dettmar and Scanline Media. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Six Dettmar and Scanline Media atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

We’re about three months into 2018, and still no game has hit with the impact that Dragon Ball FighterZ has. With one of our favorite developers, Arc System Works, going all out to make a fighting game for a classic franchise, we couldn’t stay away. Miodrag and Six have spent the time in the lab and the ring, and now it’s time to sit down and talk about the most popular fighting game in years. From systems to roster, netcode to DLC, we’ve got a thorough analysis of what makes DBFZ so interesting.

You can contact Six on Twitter at @sixdettmar, and Miodrag at @MDKII. We’ll see you again in a month!

  continue reading

54 episode

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iconBagikan
 
Manage episode 199074578 series 1363924
Konten disediakan oleh Six Dettmar and Scanline Media. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Six Dettmar and Scanline Media atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

We’re about three months into 2018, and still no game has hit with the impact that Dragon Ball FighterZ has. With one of our favorite developers, Arc System Works, going all out to make a fighting game for a classic franchise, we couldn’t stay away. Miodrag and Six have spent the time in the lab and the ring, and now it’s time to sit down and talk about the most popular fighting game in years. From systems to roster, netcode to DLC, we’ve got a thorough analysis of what makes DBFZ so interesting.

You can contact Six on Twitter at @sixdettmar, and Miodrag at @MDKII. We’ll see you again in a month!

  continue reading

54 episode

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