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Episode 79: What We Learned from Metroid Prime‘s Lead Designer (Kiwi Talkz Interviews Mike Wikan)

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Konten disediakan oleh Omega Metroid. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Omega Metroid atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

This week, we're discussing a bunch of talking points that former lead designer of Retro Studios Mike Wikan shared with Kiwi Talkz. We can't recommend listening to the full interview enough (check it out here!), but we're here to give our thoughts on a couple topics they discussed, including the secret language of the Luminoth, the difficulty of the Boost Ball Guardian, the engine used to power Metroid Prime, the development and addition of multiplayer in Echoes, the inspiration behind the Ridley fight at the beginning of Corruption, and how realistic it would be to see Trilogy on the Switch.

All this, plus some talk about SSBU's Spirits, Nintendo adding Bluetooth to the Switch, and pondering if story sells video games. Come hang out with us, and make sure to sub to Kiwi Talkz on Youtube!

Visit OmegaMetroid.com!

Subscribe!

Support us on Patreon!

Omega Metroid Patreon

Buy Omega Metroid Merch!

Check out our Etsy merch shop!

Download the Omega Metroid Theme Song!

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Follow us on Twitter!

@OmegaMetroidPod x @Spiteri316 x @dakcity_ x @DoominalCross

Chat with us in Discord!

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Advertise on the Omega Metroid Podcast!

  continue reading

216 episode

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iconBagikan
 
Manage episode 302328671 series 2874234
Konten disediakan oleh Omega Metroid. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Omega Metroid atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

This week, we're discussing a bunch of talking points that former lead designer of Retro Studios Mike Wikan shared with Kiwi Talkz. We can't recommend listening to the full interview enough (check it out here!), but we're here to give our thoughts on a couple topics they discussed, including the secret language of the Luminoth, the difficulty of the Boost Ball Guardian, the engine used to power Metroid Prime, the development and addition of multiplayer in Echoes, the inspiration behind the Ridley fight at the beginning of Corruption, and how realistic it would be to see Trilogy on the Switch.

All this, plus some talk about SSBU's Spirits, Nintendo adding Bluetooth to the Switch, and pondering if story sells video games. Come hang out with us, and make sure to sub to Kiwi Talkz on Youtube!

Visit OmegaMetroid.com!

Subscribe!

Support us on Patreon!

Omega Metroid Patreon

Buy Omega Metroid Merch!

Check out our Etsy merch shop!

Download the Omega Metroid Theme Song!

Get the Single for Free on Bandcamp!

Follow us on Twitter!

@OmegaMetroidPod x @Spiteri316 x @dakcity_ x @DoominalCross

Chat with us in Discord!

Omega Metroid Discord

Advertise on the Omega Metroid Podcast!

  continue reading

216 episode

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