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The UI Monolith Making App | #116

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The ultimate making app for a shipping multi-service system is actually a one-machine monolith with a UI. If your team is experiencing the most common pains from working in a large SOA environment, the productivity payback will be enormous. We've talked a lot about the idea of having a shipping app for our customers and a making app for us. We can use the same source base to make multiple binaries. We target customer needs with one of those, and we target developer needs with the rest. The economics of this approach are straightforward: As long as a making app's benefit — improved productivity on the shipping app — is less than its cost — the time spent working on something we don’t ship — we get a net gain in productivity.

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You can read the full transcription of this podcast over on GeePawHill.org. Any feedback, you can always tweet @GeePawHill on Twitter, or drop a voice message via the voice messages link here on Anchor. If you are interested in becoming more involved in the Change-Harvesting community, click here to learn how to join GeePaw's Camerata.

--- Send in a voice message: https://podcasters.spotify.com/pod/show/geepawhill/message
  continue reading

147 episode

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iconBagikan
 
Manage episode 290084407 series 2644918
Konten disediakan oleh GeePaw Hill. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh GeePaw Hill atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

The ultimate making app for a shipping multi-service system is actually a one-machine monolith with a UI. If your team is experiencing the most common pains from working in a large SOA environment, the productivity payback will be enormous. We've talked a lot about the idea of having a shipping app for our customers and a making app for us. We can use the same source base to make multiple binaries. We target customer needs with one of those, and we target developer needs with the rest. The economics of this approach are straightforward: As long as a making app's benefit — improved productivity on the shipping app — is less than its cost — the time spent working on something we don’t ship — we get a net gain in productivity.

---

You can read the full transcription of this podcast over on GeePawHill.org. Any feedback, you can always tweet @GeePawHill on Twitter, or drop a voice message via the voice messages link here on Anchor. If you are interested in becoming more involved in the Change-Harvesting community, click here to learn how to join GeePaw's Camerata.

--- Send in a voice message: https://podcasters.spotify.com/pod/show/geepawhill/message
  continue reading

147 episode

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