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Konten disediakan oleh The 1099 and Josiah Renaudin. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh The 1099 and Josiah Renaudin atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
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Episode 243: Carrion developer Krzysztof Chomicki on making a reverse-horror game

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Manage episode 268804815 series 1300848
Konten disediakan oleh The 1099 and Josiah Renaudin. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh The 1099 and Josiah Renaudin atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
Decades after movies like The Thing and The Blob, why does the body horror genre still fascinate fans? Even better, how do you translate the experience of being a ravenous, sentient ball of spaghetti and meatballs into a video game? Krzysztof Chomicki, game and level designer on Carrion, is here to tell us how he and the team at Phobia Game Studios designed a "reverse-horror" game where YOU are the monster. Joe and Krzysztof dive into the roots of body and cosmic horror, why the Polish have such a dark sense of humor, and the development of Carrion from idea to a massively fun metroidvania game. Carrion is out now on PC, Switch, and Game Pass. Follow The 1099: @ The1099Podcast Follow Joe: @ JosephKnoop Support our musician: ZWbuckley.com
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256 episode

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iconBagikan
 
Manage episode 268804815 series 1300848
Konten disediakan oleh The 1099 and Josiah Renaudin. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh The 1099 and Josiah Renaudin atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.
Decades after movies like The Thing and The Blob, why does the body horror genre still fascinate fans? Even better, how do you translate the experience of being a ravenous, sentient ball of spaghetti and meatballs into a video game? Krzysztof Chomicki, game and level designer on Carrion, is here to tell us how he and the team at Phobia Game Studios designed a "reverse-horror" game where YOU are the monster. Joe and Krzysztof dive into the roots of body and cosmic horror, why the Polish have such a dark sense of humor, and the development of Carrion from idea to a massively fun metroidvania game. Carrion is out now on PC, Switch, and Game Pass. Follow The 1099: @ The1099Podcast Follow Joe: @ JosephKnoop Support our musician: ZWbuckley.com
  continue reading

256 episode

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