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2: BANKWAVE

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Konten disediakan oleh Jude Brewer. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Jude Brewer atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

BANKWAVE is a narrative driven simulator developed during Ludum Dare, an international game jam competition, by indie game company Frabjous Studios. This episode of The Process explores collaboration through the rise of game jams, BANKWAVE's development, the development of the game's engine created by Hajime Hoshi, and finally the role of game testers.

Learn more about Alex Mills and his team Frabjous Studios here.

The song at the beginning and end of this episode was created for the show by John Fio.

Show artwork by Allison Conway.

Transcripts available at cooperatewiththeprocess.com

Sources:

Game Engines as an art form, Hajime Hoshi

Why Ludum Dare is so important to indie developers, Vice

Video games can never be art, Roger Ebert

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

115 episode

Artwork

2: BANKWAVE

The Process with Jude Brewer

183 subscribers

published

iconBagikan
 
Manage episode 380556283 series 2540490
Konten disediakan oleh Jude Brewer. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Jude Brewer atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

BANKWAVE is a narrative driven simulator developed during Ludum Dare, an international game jam competition, by indie game company Frabjous Studios. This episode of The Process explores collaboration through the rise of game jams, BANKWAVE's development, the development of the game's engine created by Hajime Hoshi, and finally the role of game testers.

Learn more about Alex Mills and his team Frabjous Studios here.

The song at the beginning and end of this episode was created for the show by John Fio.

Show artwork by Allison Conway.

Transcripts available at cooperatewiththeprocess.com

Sources:

Game Engines as an art form, Hajime Hoshi

Why Ludum Dare is so important to indie developers, Vice

Video games can never be art, Roger Ebert

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

115 episode

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