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Writing

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Manage episode 335131293 series 2966115
Konten disediakan oleh Danilo Vujevic. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Danilo Vujevic atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

I'm once again joined by Bart Wynants (a.k.a. @critographer), this time to talk about how to write TTRPGs. As with many tasks, mind set and habit formation is of upmost importance for success. Bart suggests embodying different 'roles' when writing TTRPG content: The "Architect" for big picture, macro level structure. The "Builder" for content creation and putting meat on the bones. And finally, the "Interior Designer" for beautifying and improving the user experience. This compartmentalisation can help forward momentum by focusing on what's important at that time. A unique aspect of writing for TTRPGs is how you have to keep several different kinds of audience in mind: DMs, players, and viewers/consumers. Each type demands unique considerations and concessions - listen to the episode to find the tips you need approach this and find success!

  • 01:59 - Building the Habit
  • 11:41 - Writing Reusable Adventures
  • 20:46 - How Writing for a Module Differs from Prep
  • 35:31 - Scripting an Actual Play
  • 51:19 - 'The First Draft is Crap'

Find Bart on:

Find Thinking Critically online: https://www.thinkingcritically.co.uk

References:

  • S01 E24 'Fudging' episode of Thinking Critically
  • S03 E18 'Kickstarter' episode of Thinking Critically

Patrons:

Intro Music: 'Local Forecast' by Kevin MacLeod
Intermission Music: 'Chill' by Kevin MacLeod
Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod

  continue reading

108 episode

Artwork
iconBagikan
 
Manage episode 335131293 series 2966115
Konten disediakan oleh Danilo Vujevic. Semua konten podcast termasuk episode, grafik, dan deskripsi podcast diunggah dan disediakan langsung oleh Danilo Vujevic atau mitra platform podcast mereka. Jika Anda yakin seseorang menggunakan karya berhak cipta Anda tanpa izin, Anda dapat mengikuti proses yang diuraikan di sini https://id.player.fm/legal.

I'm once again joined by Bart Wynants (a.k.a. @critographer), this time to talk about how to write TTRPGs. As with many tasks, mind set and habit formation is of upmost importance for success. Bart suggests embodying different 'roles' when writing TTRPG content: The "Architect" for big picture, macro level structure. The "Builder" for content creation and putting meat on the bones. And finally, the "Interior Designer" for beautifying and improving the user experience. This compartmentalisation can help forward momentum by focusing on what's important at that time. A unique aspect of writing for TTRPGs is how you have to keep several different kinds of audience in mind: DMs, players, and viewers/consumers. Each type demands unique considerations and concessions - listen to the episode to find the tips you need approach this and find success!

  • 01:59 - Building the Habit
  • 11:41 - Writing Reusable Adventures
  • 20:46 - How Writing for a Module Differs from Prep
  • 35:31 - Scripting an Actual Play
  • 51:19 - 'The First Draft is Crap'

Find Bart on:

Find Thinking Critically online: https://www.thinkingcritically.co.uk

References:

  • S01 E24 'Fudging' episode of Thinking Critically
  • S03 E18 'Kickstarter' episode of Thinking Critically

Patrons:

Intro Music: 'Local Forecast' by Kevin MacLeod
Intermission Music: 'Chill' by Kevin MacLeod
Outro Music: 'Local Forecast - Elevator' by Kevin MacLeod

  continue reading

108 episode

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