đ Ciao siamo Edoardo e Marco di Projectfun, la prima community italiana dedicata alla Gamification. đ Nel "ProjectFun Show" chiacchieriamo con imprenditori, designer e appassionati di come applicare la Gamification al mondo del Business, dell'istruzione, del marketing e a molti altri. đ§ Se sei interessato ad approfondire, ti consigliamo di visitare il nostro sito www.projectfun.it e di iscriverti alla nostra community su Facebook (https://www.projectfun.it/accesso/)! Buon ascolto! đ
…
continue reading
In Gamification unterwegs sprechen Roman Rackwitz und Christian MĂźller Gamification und Design Thinking, den Einsatz fĂźr Unternehmen und Communities und verschiedene Projekte in diesem Bereich. Der Name geht auf den Start des Podcasts im Rahmen eines Gamification Projekts mit dem Goethe Institut zurĂźck. Artikel zum Podcast findest du auf medium.com/gamification-fĂźr-kmu
…
continue reading
Im bekanntesten Gamification Podcast im deutschsprachigen Raum deckt Roman Rackwitz, zusammen mit seinen Gästen, die Besonderheiten, Erfahrungen und Insights rund um das Thema der Anwendungen spielerischer Elemente und Mechaniken auĂerhalb des klassischen Spiels ab. Ziel ist es, das Mindset Game-Thinking, besonders im deutschsprachigen Raum, zu schärfen. Game-Thinking steht fĂźr das Bewusstsein, dass ein natives Verhalten des Menschen oft auch spielerische Verhaltensweisen aufweist. GefĂźhlt m ...
…
continue reading

1
The Non-Skinnerian Podcast: Where Behavioral Economics and Gamification Redefine Engagement and Motivation
Roman Rackwitz
...where Behavioral Economics and Gamification Redefine Engagement and Motivation. You might be wonderingâwhat exactly do we mean by 'non-Skinnerian'? Well, instead of relying solely on rewards and punishments to drive behavior, we delve into the rich and nuanced world of behavioral economics and gamification. We explore how understanding human psychologyâour quirks, biases, and intrinsic motivationsâcan lead to far more effective and sustainable strategies for engagement and motivation.
…
continue reading
A question of gamification is the podcast hosted by An Coppens, the chief game changer aka founder and CEO of Gamification Nation. She answers your questions and shares her views relating to game design for business purposes. It can be about adding game elements to existing processes or creating a physical or digital game. Gamification Nation is an award winning game and gamification design agency serving clients around the world.
…
continue reading
Speaking with leading thinkers, designers, researchers and business leaders in gamification & health
…
continue reading
Dein Experten-Podcast zum Thema Storytelling, Gamification und Innovation versorgt dich mit HintergrĂźnden, Informationen und Interviews mit Menschen die fĂźr diese 3 Themen brennen. Denn 2019 haben wir mit dem Innovationskartenspiel Myndset nicht nur ein Produkt kreiert, sondern auch Menschen zusammengebracht die andere inspirieren. Hier ist dein Podcast mit Menschen die wirklich was bewegen und dich mit Inspirationen und Anwendungsbeispielen fĂźr dein Business versorgen.
…
continue reading

1
FantaSanremo, Trofei PlayStation, Classifiche Influencer Marketing - Gamification Gems đ
45:52
45:52
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
45:52Gems è il format in cui ci scambiamo link, giochi, app, articoli o qualunque altro contenuto trovato in rete attinente alla Gamification o a discipline correlate.đ GEMME DI QUESTO EPISODIO:00:00 Saluti iniziali02:40 Classifiche Influencer Marketing (HTC)09:10 Analizziamo Fanta Sanremo 31:40 Trofei Play-Station Networkđ LINK PUNTATA Fanta Sanremo - âŚ
…
continue reading

1
Come ti comporti in un gruppo di persone? Scoprilo con The Village
54:21
54:21
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
54:21The Village è un mazzo di carte che aiuta a comprendere le dinamiche ed i ruoli che si innescano in un gruppo. Con le carte puoi capire i ruoli che adotti a lavoro, in una squadra sportiva o con gli amici. In questa puntata scoprirai: đ´ Quali sono le carte e cosa rappresentano đĄ Come usarle nei tuoi progetti đââď¸ La storia di Alessandro e di The ViâŚ
…
continue reading

1
Suffering as a Service: Why We Crave Discomfort in a Comfortable World
8:46
8:46
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
8:46Embracing Discomfort: The Surprising Secret to a Meaningful Life As the sun begins to rise over a wintery mountain, a climber braves the icy trail, knowing that every step is tough but rewarding. The cold bites, the muscles ache, and yet, with each ascent, a profound sense of life rushes through them. Itâs a feeling many seek in a world designed foâŚ
…
continue reading

1
Aworld: Come la Gamification sta cambiando la SostenibilitĂ
55:17
55:17
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
55:17In questa puntata intervistiamo Alessandro Armillotta, amministratore delegato di a Co-Founder di AWorld. AWorld è lâapp n1 al mondo per la sostenibilitĂ ambientale, premiata da da Google come "Best App for Good" 2023, scelta dalle Nazioni Unite e partner della Commissione Europea. La chiacchierata è ricca di spunti sul game design e sul tema impreâŚ
…
continue reading

1
Strengthening Democracy with AI and Critical Thinking
15:06
15:06
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
15:06Breaking the Rabbit Hole: Strengthening Democracy with AI and Critical Thinking In todayâs episode of Breaking the Rabbit Hole, we explore a groundbreaking intersection between psychology, technology, and democracy. Imagine an AI powerful enough to change deeply held conspiracy beliefs â and the impact that could have on society. Join us as we unpaâŚ
…
continue reading

1
Octalysis Tool, AI storytelling, Onboarding e Firme, Dashboard - Gamification Gems đ
31:24
31:24
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
31:24Gems è il format in cui ci scambiamo link, giochi, app, articoli o qualunque altro contenuto trovato in rete attinente alla Gamification o a discipline correlate. đ GEMME DI QUESTO EPISODIO: 00:00 Saluti iniziali 00:48 Update seconda edizione Play-Able Cards 03:15 Analizzare la gamification con lâOctalysis Tool 10:20 Quando morirai (dashboard) 17:3âŚ
…
continue reading
Are you curious if those brain training games, like Nintendo's Brain Age, actually deliver on their promises? Our latest episode takes a deep dive into the science and psychology behind these popular games, revealing the myths and truths that can impact your cognitive health. Don't miss out on this podcast that challenges the status quo of brain trâŚ
…
continue reading

1
The Joy of Production: How Your Enjoyment Makes Your Customers Pay More
13:21
13:21
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
13:21A seller's enjoyment of their craft can significantly influence consumer behavior and choices. Important points include how authentic enthusiasm can enhance storytelling in marketing engage customers and ultimately lead to increased sales. Enjoyment isnât just a feeling; itâs a powerful tool for sales. When sellers express joy, buyers feel it. ThisâŚ
…
continue reading
Why Investing Time in Your Customers Beats Fast Solutions Every Time Businesses that neglect to recognize the value of time spent on relationships miss out on creating deeper bonds with their customers. When we look at businesses that thrive on customer loyalty, they often employ strategies designed for personal engagement.âŚ
…
continue reading

1
Inclusive Design: Cosâè, Esempi, Obblighi di Legge
43:43
43:43
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
43:43Il design inclusivo è un approccio alla progettazione di prodotti, servizi, ambienti e tecnologie che mira a renderli accessibili e utilizzabili dal maggior numero di persone possibile, indipendentemente da abilitĂ fisiche, cognitive, etĂ , genere, cultura o altre diversitĂ . In questo video esploriamo con Enrico Bisenzi la tematica attraverso esempiâŚ
…
continue reading

1
The Unchanging in a Fast-Paced World
14:36
14:36
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
14:36Welcome to another thought-provoking episode of The Non-Skinnerian Podcast, hosted by Roman Rackwitz. This week, Roman delves into an intriguing paradox: while the world around us seems to be accelerating with new technologies, innovations, and trends, certain core aspects of human behavior remain unshakably consistent. Fresh off the Zukunft PersonâŚ
…
continue reading
In this episode of The Non-Skinnerian Podcast, host Roman Rackwitz dives deep into the fascinating concept of "Almost," a powerful idea from Teresa Amabile and Steven Kramerâs research in The Progress Principle. We explore the psychology behind those pivotal moments when you're so close to completing a task and how this "almost there" feeling can fâŚ
…
continue reading

1
Why Thinking Logically Could Be Your Biggest Mistake!
11:52
11:52
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
11:52Join host Roman Rackwitz as we dive deep into the fascinating world of psychology and its impact on decision-making. In this episode, we challenge the belief that logic is always the best guide for our choices. What You'll Discover: The Limits of Logic: Explore how relying solely on logic can create blind spots in our decision-making process. PsychâŚ
…
continue reading

1
Welcome, and warm invitation to 'The non-Skinnerian Podcast'
3:38
3:38
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
3:38Welcome and warm invitation to a podcast format that looks at the world of human attention, participation, and motivation. But significantly without the carrot-and-stick approach. Motivation is a multi-faceted concept that has puzzled thinkers, leaders, and businesses for decades. If you've ever found yourself wondering why a colleague seems to thrâŚ
…
continue reading

1
Badge Visa, Google Search Console, FitXR, Heineken, Mappe, UI Giochi - Gamification Gems đ
32:58
32:58
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
32:58Gems è il format in cui ci scambiamo link, giochi, app, articoli o qualunque altro contenuto trovato in rete attinente alla Gamification o a discipline correlate.đ GEMME DI QUESTO EPISODIO:00:00 Saluti iniziali01:41 Lotteria per i rifiuti ai concerti (Heineken) 05:18 Badge per le olimpiadi (Visa)11:43 Milestone per i webmaster (Google) 16:55 CreareâŚ
…
continue reading

1
Sviluppare videogiochi per le aziende con Samuele Sciacca
52:43
52:43
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
52:43Come si sviluppano giochi per le aziende nel 2024?In questa ultima puntata del nostro podcast, abbiamo avuto il piacere di parlare con Samuele Sciacca, fondatore della piĂš grande community italiana sul game development e CEO di Dinobros.đş INDICE VIDEO00:00 Saluti iniziali 02:00 Cosa fa Samuele?13:15 Esempi di Advergame20:34 DifficoltĂ del settore31âŚ
…
continue reading

1
Faba Raccontastorie: Stimolare lâImmaginazione dei Bambini (Intervista ai Fondatori)
53:08
53:08
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
53:08In questa puntata, intervistiamo Matteo e Chiara di Faba, lo smart toy che permette ai bambini di ascoltare canzoni e storie appoggiando dei personaggi su una base colorata che funge da cassa. Scopri com'è nata l'idea, le prossime novitĂ , i principi di UX del progetto e lâimpatto sullo sviluppo cognitivo dei piĂš piccoli. Un dialogo ricco di spunti âŚ
…
continue reading

1
Come parlare in pubblico: Tecniche, Consigli, Esercizi, App, Gamification
59:06
59:06
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
59:06Temere il palcoscenico è piĂš comune di quanto pensi. Bocca asciutta, mani tremanti e quella sensazione di vuoto alla pancia. Lâansia da palcoscenico è una delle fobie piĂš diffuse. Ma câè una buona notizia. Con consigli, esercizi pratici e qualche meccanica di gioco tutti possiamo migliorare. In questa puntata scoprirai:đď¸ Consigli e tecniche per paâŚ
…
continue reading

1
Come utilizza la Gamification Microsoft? Scopriamolo con il loro Tech Strategist Gerardo Volpone
56:58
56:58
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
56:58Scopri le ultime innovazioni in ambito tech e sulla gamification con Gerardo Volpone di Microsoft. Dalle prospettive offerte dalla realtĂ mista di Hololens, passando per le infinite possibilitĂ dell'intelligenza artificiale, fino all'esplorazione di come Microsoft integra la gamification nei suoi prodotti usati da miliardi di persone in tutto il moâŚ
…
continue reading

1
Come usare i giochi da tavolo in azienda? Libro Aziende in Gioco con Marco Saponaro e Luca Borsa
56:54
56:54
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
56:54giochi da tavolo sono dei catalizzatori che fanno emergere problemi, sfide e dinamiche sociali in azienda. In questa puntata intervistiamo Luca e Marco, autori di Aziende in Gioco. Il libro racconta come puoi organizzare un workshop in azienda utilizzando 4 giochi esistenti per far emergere: âď¸ Dinamiche sociali e leadership âď¸ Etica individuale e âŚ
…
continue reading

1
La Gamification sta rivoluzionando il Fitness?
1:16:02
1:16:02
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
1:16:02In questo video esploriamo come l'integrazione di elementi ludici nell'esercizio fisico stia motivando le persone a raggiungere i loro obiettivi di salute in modi mai visti prima. Dai primi giochi nati per fare attivitĂ fisica ai moderni dispositivi indossabili e app come come Zombies, Run!, scoprirai come la tecnologia e il game design si fondono âŚ
…
continue reading

1
Easter Egg Tesla, ChatGPT, Faba, Fatto Quotidiano - Gamification Gems đ
44:15
44:15
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
44:15Gems è il format in cui ci scambiamo link, giochi, app, articoli o qualunque altro contenuto trovato in rete attinente alla Gamification o a discipline correlate.đ GEMME DI QUESTO EPISODIO:00:00 Saluti iniziali03:20 Ester Egg & Tesla âĄď¸15:15 Faba: set da collezione nel gioco per bambini đ´21:47 ChatGPT Pro senza abbonamento mensile đ¤30:20 GamificatiâŚ
…
continue reading

1
S2E16: Series 2 Finale Live Panel Debate
51:08
51:08
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
51:08It's the Health Points Series 2 Finale recorded at the UKRI Healthy Ageing Challenge Conference, December 2023. We have a stellar lineup for our first ever in-person recording of Health Points: Jon Hymus: Managing Director of Innerva - https://www.innerva.com/ Bruce Elliott: CEO of Memory Lane Games - https://www.memorylanegames.com/ Silvia Lin: FoâŚ
…
continue reading

1
Garipalli: Dietro le Quinte della City Escape Italiana â Intervista & Gamification
56:32
56:32
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
56:32In questa puntata, intervistiamo i fondatori di Garipalli per esplorare la storia affascinante, gli aneddoti unici e la visione che sta dietro alla loro popolare piattaforma di City Escape. Parleremo di come la gamification e lo storytelling hanno plasmato l'esperienza di Garipalli e come hanno trasformato le cittĂ in avventure avvincenti da giocarâŚ
…
continue reading

1
S2E15: Pippa Boothman ďźďźSmart balls revolutionising sport and exercise for kids and teens.
37:29
37:29
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
37:29We're onto the penultimate Health Points episode for Series 2, and we have a cracking episode. Joining us is Pippa Boothman, CEO at Playfinity. https://playfinity.com/ Pippa has a background studying sociology and criminology and previous roles in marketing and commercials before joining Playfinity. In this episode, we explore: Rather than focusingâŚ
…
continue reading

1
S2E14: Bruce Elliot ďźďźFighting Dementia with Memory Games
41:51
41:51
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
41:51Welcome to Episode 14 of Series 2, and joining us is Bruce Elliot, Co-Founder and CEO of Memory Lane Games. Before Memory Lane Games, Bruce had a twenty-year track record of building world-class, innovative eCommerce companies. Having competed with Paypal in the online payment world to bring Kodak into the blockchain world, Bruce has led start-ups âŚ
…
continue reading

1
Com'è lavorare in Octalysis Group? Scopriamolo con Sergio Ligato
51:39
51:39
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
51:39Sergio è l'unico italiano che lavora in The Octalysis Group, una delle societĂ di consulenza in ambito gamification piĂš famose al mondo con clienti del calibro di Tesla, Uber, Ebay e Lego. In questa seconda intervista, registrata a due anni di distanza dalla prima, ripercorriamo le sfide affrontate da Sergio. Ascolta la puntata e scopri suggerimentâŚ
…
continue reading

1
S2E13: Wain Choi ďźďź Masterclass in the Communicating and Promotion of Health Gamification
31:41
31:41
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
31:41We've landed at Episode 13 of Series 2, and joining us is Wain Choi, Chief Creative Offer at Black & White. Wain worked with some of the largest brands on the planet, marketing tech giants health & wellness features and functionality. His previous roles were as Creative Director at Zulu Alpha Kilo Inc and Cheif Creative Offer for OgiIvy and Cheil WâŚ
…
continue reading

1
Ultime Innovazioni: RealtĂ Mista e AI, impatto sul lavoro e sulla Gamification
57:45
57:45
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
57:45In questo episodio di Halloween esploriamo le rivoluzionarie innovazioni del 2023 con Luca Contato. Immergiamoci nel mondo della RealtĂ Mista e dell'Intelligenza Artificiale, svelando il loro impatto sul mondo del lavoro e il ruolo crescente nella gamification. đş INDICE VIDEO 00:00 Saluti iniziali 01:50 Cosa ci ha stupito di piĂš nel 2023 06:50 ConvâŚ
…
continue reading

1
S2E12: Jonny Bloomfield ďźďź Oopla: Professional Rugby sport science transformed into motivation game mechanics
36:18
36:18
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
36:18And we're at Episode 12 of Series 2, and joining us is Dr. Jonny Bloomfield, CEO at Oopla. Jonny is a Behavioral Health & Performance Coach specialising in stress management, sleep, exercise & nutrition. He has a background in Sports Science, with a PhD from the University of Hull, and started his career as a Fitness Coach at Ulster Rugby. moving oâŚ
…
continue reading

1
Kahoot, Virtual Shopping, Fortune City, AhaSlides - Gamification Gems đ
41:55
41:55
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
41:55Gems è un format in cui ci scambiamo link, giochi, app, tool, articoli o qualunque altro contenuto attinente alla Gamification o a discipline collegate. In questa puntata troverai: đ GEMME DI QUESTO EPISODIO: 00:00 Saluti iniziali 02:30 Kahoot: tool per quiz interattivi đšď¸ 08:25 AhaSlides: tool per presentazioni interattive đŽ 12:55 vCommerce e shopâŚ
…
continue reading

1
S2E11: Scott Taylor ďźďź Perx Health: creating over 4000% more engagement in health self-management with tailored gamification
50:10
50:10
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
50:10Rolling on to episode 11, and joining us today is Scott Taylor, co-founder and CEO of Perx Health, a chronic condition management service that supports users in developing better habits and a lifetime of better health. Scott has an academic background in behavioural economics, with real-world interest in its application to motivation and positive hâŚ
…
continue reading

1
Esploriamo il Mondo degli Serious Game HR con Gianmarco di Game2Value
45:27
45:27
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
45:27Con Gianmarco parliamo di come i videogiochi vengono impiegati nelle aziende per gli assessment, per valutare il benessere dei dipendenti e i bias organizzativi. Approfondiamo anche il processo di sviluppo di un gioco, esplorando come bilanciare gli aspetti ludici con quelli valutativi per creare strumenti efficaci di valutazione. đş INDICE 00:00 SaâŚ
…
continue reading

1
S2E10: Geoffrey Kretz ďźďź Supporting 3 MILLION people to stop smoking with gamification
36:27
36:27
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
36:27Weâre at episode 10, and joining us is Geoffrey Kretz, co-founder and CEO of the Kwit app, a digital pocket coach based on cognitive Behaviour therapy to support people quit smoking for good, supporting more than 3 million people to date. Heâs an entrepreneur, user experience guru, and development expert whoâs previously worked for banks, biotech câŚ
…
continue reading

1
S2E9: Dom Raban ďźďź Xploro - Augmented reality games reducing childrenâs stress & anxiety
36:33
36:33
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
36:33Series 2, Episode 9 is LIVE! Joining us for episode 9 we have Dom Raban, who is co-founder of Xploro, a unique Digital Therapeutics platform that delivers health information to young patients using augmented reality, artificial intelligence and games. Xploro aims to reduce their stress and anxiety and improve children's clinical outcomes. He is alsâŚ
…
continue reading

1
Duolingo, Pokèmon Smile, ChatGPT, Neal.Fun, Gandalf AI - Gamification Gems đ
39:03
39:03
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
39:03đ GEMME DI QUESTO EPISODIO: 00:00 Introduzione e saluti 02:39 Meccaniche Duolingo 13:00 PokĂŠmon Smile 21:00 NEAL.FUN 25:40 ChatGPT Revisore di Bozze 32:50 Gandalf AI 37:00 Saluti Finali đ LINK PUNTATA Duolingo - https://it.duolingo.com PokĂŠmon Smile - https://smile.pokemon.com/it-it/ NEAL.FUN - https://neal.fun Gandalf AI - https://gandalf.lakera.aâŚ
…
continue reading

1
S2E8: Matt Omernick ďźďź Creating the worldâs first FDA approved, doctor-prescribed video game
44:41
44:41
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
44:41Rolling on to episode eight we have with us Matt Omernick, who has over 20 years experience in the games industry. Matt is Co-founder and Chief Creative Officer at Akili Interactive, the creators of the World's first and only FDA-approved, Doctor-prescribed video game in history, EndeavorRx. Working with leading cognitive neuroscientists, they are âŚ
…
continue reading

1
S2E7: Michiel Van EunenďźďźCreating audio adventures for people living with visual impairments
37:29
37:29
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
37:29Series 2, Episode 7 is LIVE! Joining us is Michiel Van Eunan, who is a seasoned player in the field of gamification & game-based learning. Since running his first project (The Hunt) in 2003, he made and played over 70 different formats with thousands of people, groups, teams and companies worldwide. Ranging from serious games to escape rooms, MichiâŚ
…
continue reading

1
S2E6: Amanda Philpott ďźďźgamifying hearing health with âeargymâ
39:35
39:35
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
39:35Series 2, Episode 6 is LIVE! Joining us for episode 6 we have Amanda Philpott, who is an ex-NHS CEO and population health strategy specialist. She is the CEO and co-founder of eargym after the firsthand experience of unaddressed hearing loss in her family. In this episode we explore the limited awareness of the importance of checking your hearing aâŚ
…
continue reading

1
Video Game Therapy: Psicologia e Videogiochi come strumento terapeutico
52:08
52:08
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
52:08Il Dott. Francesco Bocci condivide con noi il modo in cui la Video Game Therapy utilizza i videogiochi per promuovere il benessere psicologico. Approfondiamo come i videogiochi sono sempre piĂš utilizzati all'interno dei percorsi di psicoterapia e molto altro. Sfrutta la scaletta per ascoltare la parte che preferisci: đş INDICE VIDEO00:00 Saluti inizâŚ
…
continue reading

1
S2E5: Jaime Garcia ďźďźdeveloping serious games for older adults & pregnant women + health gamification research
48:11
48:11
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
48:11Series 2, Episode 5 is LIVE! We have Dr. Jaime Garcia joining us who is a Senior Lecturer in Games Development at the University of Technology Sydney (UTS) with a background in Software Engineering at Neuroscience Research Australia, primarily designing, developing and maintaining fall prevention video games and mobile apps for the Falls Balance InâŚ
…
continue reading

1
S2E4: Niklas Johannes ďźďź digital devices impact on mental health & attention span + the psychology of play
39:20
39:20
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
39:20Here is episode 4 and joining us is Niklas Johannes who has worked in roles as a researcher at the Oxford Internat Internet Institute, where he was part of the research program Adolescent Well-Being in the Digital Age. During his PhD, he focused on the effects of always being connected via our phones on the impact on attention and cognitive controlâŚ
…
continue reading

1
AI Girlfriend, Dichiarazione Redditi, Scimmie e Dopamina, Dark Pattern - Gamification Gems đ
40:12
40:12
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
40:12Nuovo episodio di âGems đâ. Cosâè? Un episodio in cui io e Marco ci scambiamo link, giochi, app, articoli o qualunque altro contenuto trovato in rete attinente alla Gamification o a discipline correlate. đ GEMME DI QUESTO EPISODIO:00:00 Introduzione e saluti 02:15 Tax Heaven 3000 (Dichiarazione Redditi)06:00 Raccolta Nudge SostenibilitĂ 09:20 GiochâŚ
…
continue reading

1
S2E3: Kevyn Eva ďźďź gaming for mental health ďź delivering emotional support for adolescents and adults
39:38
39:38
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
39:38Rolling on to Episode 3 and joining us is Kevyn Eva from the award-winning 'Shadow's Edge' Shadow's Edge is a mobile game for teenagers and adults to build resilience through journaling and art. Kevyn leads the product design and academic research at Shadow's Edge 'Digging Deep' project. During Kevynâs career, she's looked five years into the futurâŚ
…
continue reading

1
S2E2: Keith Wakeman ďźďź SuperBetter: the power of living gamefully for over 1m players
45:36
45:36
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
45:36Joining us for Episode 2 is Keith Wakeman, CEO of SuperBetter. SuperBetter is regularly listed as the gold standard example of health & wellbeing gamification on the planet, with numerous reviews and the World Economic Forum named SuperBetter as 1 of 14 top innovators globally in youth mental health. In this episode we talk through SuperBetter's crâŚ
…
continue reading

1
S2E1: Noah Falstein ďźďź The evolution of video games ďź health gamification ďź the most prestigious scientific journal on the planet
47:28
47:28
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
47:28Welcome back to Health Points! Here to kick off Series 2, we have Noah Falstein joining us. Together we explore the evolution of video games through to the foundations of health gamification. Taking health gamification to the front cover of the scientific journal Nature, and the test, fail, learn approach that pioneered the gamification frameworks âŚ
…
continue reading

1
Cosa fa un FunDesigner in Azienda? Ne parliamo con Fabrizio Lonzini di FunGym
53:14
53:14
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
53:14Che ruolo ha il divertimento nelle tue giornate? In questa affascinante puntata parliamo con Fabrizio Lonzini del delicato equilibrio tra âfunâ e âworkâ. Fabrizio ci porta alla scoperta dell'importanza di integrare momenti ludici nella nostra giornata lavorativa e di come il divertimento possa essere un potente strumento per migliorare la produttivâŚ
…
continue reading

1
ChatGPT, Bing, Twitch e Flash Invaders - Gamification Gems đ
28:06
28:06
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
28:06Nuovo episodio di âGems đâ. Cosâè? Un episodio in cui io e Marco ci scambiamo link, giochi, app, articoli o qualunque altro contenuto trovato in rete attinente alla Gamification o a discipline correlate. đ GEMME DI QUESTO EPISODIO: 00:00 Introduzione e saluti 02:00 Come usare ChatGPT per generare idee sulle meccaniche di gioco 09:40 Gamification BiâŚ
…
continue reading

1
Grown Up Lock: Come usare la meccanica di Gamification
13:53
13:53
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
13:53In questa puntata scoprirai come usare una meccanica di gamification avanzata chiamata âGrown up lockâ. Con questa meccanica il giocatore ottiene qualcosa di figo che tuttavia non può utilizzare. Un pò come quando i genitori regalano la macchina al ragazzo che non ha ancora la patente. Solitamente per poter utilizzare lâoggetto devi fare qualcosa câŚ
…
continue reading

1
Gamification Loyalty: Come rendere Coinvolgenti i Programmi FedeltĂ
45:56
45:56
Putar nanti
Putar nanti
Daftar
Suka
Menyukai
45:56Scopri come la gamification può rendere i programmi loyalty piĂš coinvolgenti attraverso le meccaniche di gioco. Nella puntata troverai esempi da cui trarre ispirazione, meccaniche di gioco e consigli su come introdurre la gamification nel tuo programma fedeltĂ . Guarda il video su YouTube per vedere le app commentate nella puntata: đş INDICE VIDEO --âŚ
…
continue reading